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Best Game
Reversed 2017
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Best Game Award Futurezone 2017
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Content Award 2017
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Official Selection AdventureX 2017
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Kupf INNOVATION FUND 2016
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Audience Award Futurezone 2017
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Saga Award 2018
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Official Selection Indie Prize 2018
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Special Game Award Reboot Develop 2018
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Indie Arena Booth Awards 2018 Story Award Nominee
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Indie Arena Booth 2018 Official Selection
Path Out's first episode is a straightforward but eye-opening work.
-Edwin Evans-Thirlwell, Eurogamer.net
... one of the most honest & clever games I've ever played, by & about a Syrian refugee.
-Rami Ismail, Twitter
Yet in asking a person to assume his place in a game, Karam makes his story engaging on an individual level, and his appearance in the videos further humanizes his story, especially through his humor...
-Allison Meir, Hyperallergic.com
Path Out is an autobiographical narrative adventure, that allows the players to retrace the journey of Jack Gutmann, formerly Abdullah Karam, a young Syrian artist that escaped the civil war in 2014.

The game is a tale full of surprises, challenges and paradoxical humor. Jack recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. Path Out is giving insight in this real-life adventure, on which Jack comments through youtube-style videos in the game.

This project is a collaboration between Jack Gutmann, the developers of Causa Creations, Wobblersound and the graphic designer Brian Main.

Supported by Kupf Innovation Funding 2016, the Federal Chancellery of Austria, the Vienna Business Agency and the city of Salzburg.

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© 2025 Causa Creations, Jack Gutmann & Brian Main