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brooke-k/README.md

Hello, there!

I'm Brooke Kindleman (she/her), a software engineer and data scientist passionate about improving data visualisation, image analysis, and computer graphics.

Formal education

  • BSc. Software Engineering, University of Calgary, 2024
    • Unofficial specialization in computer engineering and computer graphics
  • MSc in Biomedical Engineering, University of Calgary, 2026
    • Specialised in AI/ML and medical imaging

Informal Education

  • 2000+ hours (and counting) in Blender, making 3D models for art and game development
  • Construction of video games using Unreal Engine 5, custom models, and C++ libraries
  • Writing plugins for Audacity using Nyquist in lisp
  • Putting far too many OSes on the same SSD

What I'm doing right now

  • Working on developing automatic semantic segmentation models for segmenting MR and CT images of stroke, with the goal of allowing quantitative values to be used in real-world diagnostic and treatment settings for stroke
  • Investigating methods to improve 3d image visualization and analysis using unconventional image processing techniques
  • Birdwatching
I work best with

C++ Python C Linux React

I use these for various hobbies

Blender Unreal Engine Krita Figma Common Lisp Windows

You can find me here

AI2Lab LinkedIn

Pinned Loading

  1. relectric-car-team/user-interface relectric-car-team/user-interface Public

    User interface for the infotainment and digital dashboard to be used in the E-Volvo conversion.

    TypeScript 4 2

  2. rjb75/waddle rjb75/waddle Public

    Calgary Hacks 2022

    JavaScript 2 1

  3. RatikKapoor/cpsc-585 RatikKapoor/cpsc-585 Public

    A speedrunners-inspired racing game, written from scratch with a custom game engine using C++ and OpenGL.

    C++ 2

  4. unnamed-horse-game unnamed-horse-game Public

    C++