One model family that sees, reasons, simulates, and acts.
Try it in your browser · Quickstart · Find your path · Model Family
Physics-aware generationA Newton's cradle in motion: momentum transfer rendered with physical fidelity |
TransferWorld-scenario control layout → photoreal driving video |
Action policyPolicy run: "put the screwdriver and the glove in the purple container" |
SimulationGenerate synthetic data and create simulation for autonomous driving |
Action-conditioned World ModelForward dynamics: egocentric rollout from input camera + hand pose |
World reasoningReason in complex real-world scenarios: a rolling ball means a child or pet may follow |
- [Jul 2026] Cosmos3-Edge released — the 4B tier for on-device, real-time deployment (Jetson AGX Orin / Thor / RTX Pro 6000).
- [May 2026] Cosmos 3 released: HF collection · Technical Report.
NVIDIA Cosmos is an open platform for building physical AI applications — robots, autonomous vehicles, and smart infrastructure — providing better data, better environment, better starting point, and better tooling for physical AI developers. Cosmos 3, the current model family, is a suite of omnimodal world models built on a unified Mixture-of-Transformers architecture (technical report).
One model, two surfaces:
| Inputs | Outputs | Use it for | |
|---|---|---|---|
| Reasoner | text, vision | text | world understanding, grounding, task planning, embodied reasoning |
| Generator | text, vision, sound, action | vision, sound, action | world simulation, future prediction, synthetic data, policy learning |
This repository is the home of the models: everything for exploring, running, and evaluating Cosmos. For model training (SFT, LoRA, RL, distillation etc.), go to Cosmos Framework. Use Cosmos Curator for data curation, and Cosmos Evaluator for model output evaluation.
| I want to… | Go to | Time |
|---|---|---|
| See it work — zero install | Video generation, visual reasoning | 1 min |
| Generate my first video | Quickstart ↓ | 10 min |
| Reason over images & video | Reasoner notebook | 10 min |
| Serve an OpenAI-compatible API | Serving setup guide — vLLM, vLLM-Omni, or NIM | 30 min |
| Post-train on my own data — SFT, distillation, RL | Cosmos Framework, then evaluate here | hours |
| Explore runnable notebooks | Cookbooks | browse |
| Evaluate a model | Evaluation suites — PAIBench, Physics-IQ, VLMEvalKit | hours |
| Check latency & throughput | Benchmarks | browse |
Before running the code, request access to nvidia/Cosmos-1.0-Guardrail and accept its access conditions. Once access is granted, log in below with a Hugging Face read token from the same account. Logging in alone does not grant access.
uv venv --python 3.13 --seed --managed-python && source .venv/bin/activate
uv pip install --torch-backend=auto \
"diffusers @ git+https://github.com/huggingface/diffusers.git" \
accelerate av cosmos_guardrail huggingface_hub imageio imageio-ffmpeg \
torch torchvision transformers
uvx hf@latest auth login # Authenticate for the gated Guardrail repositoryimport torch
from diffusers import Cosmos3OmniPipeline
from diffusers.utils import export_to_video
pipe = Cosmos3OmniPipeline.from_pretrained(
"nvidia/Cosmos3-Nano", torch_dtype=torch.bfloat16, device_map="cuda"
)
video = pipe(prompt="A mobile robot navigates a warehouse aisle and stops at a shelf.").video
export_to_video(video, "first_video.mp4", fps=24)First run downloads the 16B checkpoint; diffusion steps are compute-heavy, so long step times are normal. Full options, image/sound modes, and every other backend: audiovisual cookbooks · setup issues: environment setup guide.
Cosmos 3 ships as three base models — every deployment tier, one omnimodal architecture:
| Base model | Size | Runs on | Best for |
|---|---|---|---|
| Cosmos3-Super | 64B | H200 / B200 / GB200 | Highest quality; synthetic data generation; teacher for distillation |
| Cosmos3-Nano | 16B | RTX Pro 6000 / H100 / B200 | Balanced speed and quality; strong base model to post-train |
| Cosmos3-Edge | 4B | Jetson AGX Orin / Thor / RTX Pro 6000 | Edge deployment; real-time robot policy and visual reasoning |
Example checkpoints in the cosmos3-examples collection are post-trained variants of the base models. They demonstrate what post-training with Cosmos Framework can specialize Cosmos for — they're capability demos, not part of the product line:
| Example checkpoint | Base | Demonstrates |
|---|---|---|
| Cosmos3-Super-Text2Image | Super | Elite quality text-to-image |
| Cosmos3-Super-Text2Image-4Step | Super | Elite quality text-to-image, 17-25x faster |
| Cosmos3-Super-Image2Video | Super | Elite quality image-to-video |
| Cosmos3-Super-Image2Video-4Step | Super | Elite quality image-to-video, 17-25x faster |
| Cosmos3-Nano-Policy-DROID | Nano | Open SOTA DROID robot policy, runs on RTX Pro 6000 |
| Cosmos3-Edge-Policy-DROID | Edge | DROID robot policy at edge-deployable scale |
Full I/O specs, generation settings, and supported action embodiments: model reference.
cosmos/
├── cookbooks/ # runnable notebooks for every capability (start here to explore)
│ └── cosmos3/ # generator (audiovisual · action · transfer) · reasoner + prompt guide
├── evaluation/ # quality benchmark suites: PAIBench, Physics-IQ, RBench, UniGenBench, VLMEvalKit
├── docs/
│ └── reference/ # lookup: model reference
├── assets/ # brand + demo media
└── README.md # you are here
Training, optimization, and deployment tooling lives in Cosmos Framework.
| Project | Purpose |
|---|---|
| Cosmos | This repo |
| Cosmos Framework | Train, optimize, and deploy physical AI models — SFT · LoRA · distillation · RL post-training, for Cosmos and beyond |
| Cosmos Curator | Distributed data curation: processing, annotation, filtering, dedup |
| Cosmos Evaluator | Automated evaluation system for world generation & reasoning outputs |
Cosmos 3 runs on Diffusers, Transformers, vLLM, vLLM-Omni, SGLang, TensorRT-LLM, and NIM — pick a backend in the environment setup guide.
Questions and ideas → Discussions. Bugs → Issues. Code → CONTRIBUTING.md.
Cosmos 3 can produce artifacts in long, high-resolution, or physically complex outputs (temporal inconsistency, object morphing, implausible dynamics). Safety-critical applications need additional validation and system-level safety analysis. Generation ships with guardrails on by default.
@techreport{nvidia2026cosmos3,
title = {Cosmos 3: Omnimodal World Models for physical AI},
author = {{NVIDIA Cosmos Team}},
year = {2026},
url = {https://research.nvidia.com/labs/cosmos-lab/cosmos3/technical-report.pdf}
}Source code and models are released under OpenMDW-1.1. Custom licensing: cosmos-license@nvidia.com. This project may download third-party open source software; review those licenses before use.





