Final Balance Changes for September 2026 (Season 87)
Eighteen cards will be balanced for the September 2026 season.
Final balance changes are here! Eighteen cards will be balanced for the September 2026 season.
Table of Contents
- Evolved Elite Barbarians (Nerf)
- Battle Ram (Nerf)
- Evolved Battle Ram (Nerf)
- Hero Balloon (Nerf)
- Ice Golem (Nerf)
- Freeze (Nerf)
- Fireball (Nerf)
- Zappies (Nerf)
- Ronin (Buff)
- Goblin Cage (Buff)
- Spirit Empress (Buff)
- Bomber (Rework)
- Evolved Bomber (Rework)
- Wizard (Rework)
- Evolved Wizard (Rework)
- Hero Wizard (Rework)
- Hero Mega Minion (Rework)
- Golem (Nerf)
- Feedback
Evolved Elite Barbarians (Nerf)
|
Before | After |
|---|---|---|
| Min Spear Range -14% | 3.5 Tiles | 3.0 Tiles |
| Max Spear Range -10% | 5.0 Tiles | 4.5 Tiles |
| Rage Duration -20% | 2.5 Seconds | 2.0 Seconds |
Battle Ram (Nerf)
|
Before | After |
|---|---|---|
| Sight Range +18% | 5.5 Tiles | 6.5 Tiles |
Evolved Battle Ram (Nerf)
|
Before | After |
|---|---|---|
| Pushback -20% | 2.5 Tiles | 2.0 Tiles |
Hero Balloon (Nerf)
|
Before | After |
|---|---|---|
| Skeletrooper Landing Damage -13% | 263 HP | 230 HP |
Ice Golem (Nerf)
|
Before | After |
|---|---|---|
| HP -7% | 1,315 Hit Points | 1,228 Hit Points |
| Slowdown Duration +25% | 2.0 Seconds | 2.5 Seconds |
Freeze (Nerf)
|
Before | After |
|---|---|---|
| Duration -13% | 4.0 Seconds | 3.5 Seconds |
Fireball (Nerf)
|
Before | After |
|---|---|---|
| Tower Damage -8% | 172 Hit Points | 159 Hit Points |
Zappies (Nerf)
|
Before | After |
|---|---|---|
| Hit Speed -4% | 1/2.2 Hits / Second | 1/2.3 Hits / Second |
| Hit Speed -4% | 0.45 Hits / Second | 0.43 Hits / Second |
Ronin (Buff)
|
Before | After |
|---|---|---|
| Hit Speed +8% | 1/1.4 Hits / Second | 1/1.3 Hits / Second |
| Hit Speed +8% | 0.71 Hits / Second | 0.77 Hits / Second |
Goblin Cage (Buff)
|
Before | After |
|---|---|---|
| Brawler HP +4% | 1,080 Hit Points | 1,121 Hit Points |
Spirit Empress (Buff)
|
Before | After |
|---|---|---|
| Damage (Air) +4% | 309 Hit Points | 320 Hit Points |
| Damage (Ground) +4% | 309 Hit Points | 320 Hit Points |
Bomber (Rework)
|
Before | After |
|---|---|---|
| Damage -6% | 225 Hit Points | 212 Hit Points |
Evolved Bomber (Rework)
|
Before | After |
|---|---|---|
| Bounce Distance +20% | 2.5 Tiles | 3.0 Tiles |
Wizard (Rework)
|
Before | After |
|---|---|---|
| Damage +8% | 281 Hit Points | 304 Hit Points |
| First Hit Time +25% | 0.4 Seconds | 0.5 Seconds |
Evolved Wizard (Rework)
|
Before | After |
|---|---|---|
| Shield HP -8% | 192.00 Hit Points | 176.00 Hit Points |
Hero Wizard (Rework)
|
Before | After |
|---|---|---|
| Ability Duration -30% | 5.0 Seconds | 3.5 Seconds |
Hero Mega Minion (Rework)
|
Before | After |
|---|---|---|
| Warp Tower Damage Multiplier +300% | x0.25 | x1.0 |
| Ability Damage +6% | 399 HP | 422 HP |
| Warps back to original position | - | - |
Golem (Nerf)
|
Before | After |
|---|---|---|
| Sight Range +7% | 7.0 Tiles | 7.5 Tiles |
Feedback
What do you think about these changes? Leave your feedback below!
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