Hard at Work on pushing the boundaries of tactically aware NPC Architecture. Our next challenge is to get them to do interior stack breaches and interior search parties.
#indiegamedev
Enemy squads can transition from coordinated outdoor awareness into indoor tactical behavior—and we’re building the architecture so that intelligence scales to new structures automatically.
Add a building. Map its structure. Let the same AI reasoning system take over.
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One robot spots you. The alert spreads. The squad converges on your position.
Break visual contact, and your last known location becomes a Ghost Shell—the footprint for a coordinated Search Party.
If one robot finds you, the entire alert loop starts again. Adaptive squad AI,
When the player escapes their line of sight, a digital footprint—our Ghost Shell—is left behind at the last known position. This gives the player a visual indication of exactly where the AI last saw them and what they were doing at that moment.
A visual representation of the