Made by Rive Masterclass

Rive Scripting Course

Build a space game in Rive, one prompt at a time. Stars, a cockpit, asteroids, a fireball, a 3D sun. All of it with AI, none of it in code.

$119$179

The only Rive course with all of it

Scripting, shaders, 3D, MCP and the Rive CLI landed in the same year. One project covers all of them, updated with every Rive release.

  • AI agent scripting

  • MCP: your agent

  • The Rive CLI

  • Shaders

  • 3D in Rive

  • Game mechanics

You get:

  • 45 lessons, 28 scripts, 3 shaders

  • The exact prompt behind every step

  • Rive files and scripts for every lesson

  • The 28-shader library as a Rive file

  • A prompting workflow you can reuse

  • Lifetime access, new sections included

Subtitles now in 11 languages

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  • ๐Ÿ‡ช๐Ÿ‡ธ
  • ๐Ÿ‡ซ๐Ÿ‡ท
  • ๐Ÿ‡ฐ๐Ÿ‡ท
  • ๐Ÿ‡ง๐Ÿ‡ท
  • ๐Ÿ‡ฉ๐Ÿ‡ช
  • ๐Ÿ‡ต๐Ÿ‡ฑ
  • ๐Ÿ‡ฎ๐Ÿ‡น
  • ๐Ÿ‡จ๐Ÿ‡ณ
  • ๐Ÿ‡ฏ๐Ÿ‡ต
  • ๐Ÿ‡ป๐Ÿ‡ณ

What you'll learn in this Rive course

One project that evolves with every module, covering every Rive feature along the way.

Weather Buddy in Space

The Foundation

Creating the Space

16 lessons

Build a living space scene: stars, fog, a glowing sun, and distant planets. Learn particle systems, gravity, 3D depth, and responsive scripts as you make every element react in real time.

The Interface

The Spaceship

20 lessons

Bring the cockpit to life and build its HUD. Add a subtle shake, speed gauge, fuel bar, and a crosshair that follows the cursor. Classic animation meets Converter Scripts. Then the Cockpit Challenge: nine builds you do on your own, gauge, energy bar, live readout, signal, with the prompts as your safety net.

Interaction

Weapons & Mechanics

9 lessons

Add cannons, projectiles, and hit detection, then blow the asteroids up: debris, a silhouette flash, and a fireball drawn with a GPU shader. Learn interactive scripts, event listeners, and auto-behaviors as you turn the scene into a playable one.

Game mechanics

The Full Game

Turn the scene into a game: a start menu with difficulty and sound, scoring, fuel, weapon switching, win and lose states. Learn system architecture, data binding across scripts, and debugging patterns as everything connects into the game you can play right now.

The Full Game: the finished game's start screen

Bonus

Rive CLI & 3D

Build a textured 3D sun with the Rive CLI and an AI agent, push it into the editor as a script, control it with an input, then swap the drawn sun and planets for real ones. Rive's newest tool, inside the same project.

The Method

The Prompting Workflow

Turn ideas into working scripts through prompts. Learn Rive's AI workflow, the iteration loop, and a repeatable method you can reuse on every project.

The shaders come from the Rive Shader Library, 28 live shaders you get as a Rive file with the course. The story behind them: what GPU Canvas changed in the space game.

Best Value

Rive Masterclass + Rive Scripting

Master Rive for real products.

Get Both for $219

Both courses for $219. Save $49.

Rive ScriptingRive Masterclass

Meet the instructor

Hi, I'm Tom Acco. Product designer, motion designer, and former developer. I've spent the last 7 years designing interactive products and shipping Rive animations in real apps. This course is everything I know about Rive, packed into one complete project.

Tom Acco

Student Showcase

Built by students

Real, interactive Rive projects made by people learning with the course.

  • InteractiveRive Masterclass
    ZL

    Zac Landry

    Motion & Interactive Designer

  • Interactive3D Card Tutorial
    ZL

    Zac Landry

    Motion & Interactive Designer

  • Interactive3D Card Tutorial
    WP

    Wayne Porter

    Motion Designer

  • InteractiveScripting Tutorials
    MC

    Manu Cabezas

    Motion Designer & Interactive Animator

Frequently asked questions