Build a space game in Rive, one prompt at a time. Stars, a cockpit, asteroids, a fireball, a 3D sun. All of it with AI, none of it in code.
Rive Scripting Course
Build a space game in Rive, one prompt at a time. Stars, a cockpit, asteroids, a fireball, a 3D sun. All of it with AI, none of it in code.
AI agent, MCP & Rive CLI
28 scripts
3D, Shaders & GPU Canvas
Lifetime access
Scripting, shaders, 3D, MCP and the Rive CLI landed in the same year. One project covers all of them, updated with every Rive release.
45 lessons, 28 scripts, 3 shaders
The exact prompt behind every step
Rive files and scripts for every lesson
The 28-shader library as a Rive file
A prompting workflow you can reuse
Lifetime access, new sections included
Subtitles now in 11 languages
One project that evolves with every module, covering every Rive feature along the way.
The Foundation
16 lessons
Build a living space scene: stars, fog, a glowing sun, and distant planets. Learn particle systems, gravity, 3D depth, and responsive scripts as you make every element react in real time.
The Interface
20 lessons
Bring the cockpit to life and build its HUD. Add a subtle shake, speed gauge, fuel bar, and a crosshair that follows the cursor. Classic animation meets Converter Scripts. Then the Cockpit Challenge: nine builds you do on your own, gauge, energy bar, live readout, signal, with the prompts as your safety net.
Interaction
9 lessons
Add cannons, projectiles, and hit detection, then blow the asteroids up: debris, a silhouette flash, and a fireball drawn with a GPU shader. Learn interactive scripts, event listeners, and auto-behaviors as you turn the scene into a playable one.
Game mechanics
Turn the scene into a game: a start menu with difficulty and sound, scoring, fuel, weapon switching, win and lose states. Learn system architecture, data binding across scripts, and debugging patterns as everything connects into the game you can play right now.

Bonus
Build a textured 3D sun with the Rive CLI and an AI agent, push it into the editor as a script, control it with an input, then swap the drawn sun and planets for real ones. Rive's newest tool, inside the same project.
The Method
Turn ideas into working scripts through prompts. Learn Rive's AI workflow, the iteration loop, and a repeatable method you can reuse on every project.
The shaders come from the Rive Shader Library, 28 live shaders you get as a Rive file with the course. The story behind them: what GPU Canvas changed in the space game.
Rive Masterclass + Rive Scripting
Both courses for $219. Save $49.
Student Showcase
Real, interactive Rive projects made by people learning with the course.