CS @ Georgia Tech | Incoming SWE Intern @ Jane Street | IEEE TVCG Published Author
I like building things that are fast, novel, or both: systems programming in Rust, WebGPU-accelerated programs, compiler work in OCaml, and distributed compute.
CS @ Georgia Tech | Incoming SWE Intern @ Jane Street | IEEE TVCG Published Author
I like building things that are fast, novel, or both: systems programming in Rust, WebGPU-accelerated programs, compiler work in OCaml, and distributed compute.
A multi-threaded 3D graphics engine built from scratch in Rust, running seamlessly in the browser
Rust 2
A lightweight, Rust-powered serverless compute platform for running WebAssembly anywhere.
Rust 2
A fast and lightweight n-body sim built using WebGPU compute shaders.
TypeScript 1
📚 Exploring multimodal literature foraging strategies in immersive sensemaking
JavaScript 7