A versatile cross-platform cross-version Godot mod loader, built around script patching and runtime hooks.
For more information, see the docs, or join the Discord server.
The GDPatch logo is a combination of the Godot Engine logo and the Twemoji wrench emoji, both CC BY 4.0.
GDPatch uses code from the following projects:
- The upstream Godot Engine. A lot of code was referenced or ported directly from the original C++ implementations.
- Godot RE Tools. Most of the GDScript text reconstruction logic was ported from their implementation, as well as a lot of useful reference code.
- GDWeave. The "spiritual predecessor" to GDPatch.
GDPatch wouldn't be possible without these projects and the effort put in by their contributors. Thank you! <3