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bchang3/README.md
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Hi there 👋

I'm Benjamin Chang, pursuing a Master of Computer Science at UIUC (expected May 2027) after earning my B.S. in Computer Engineering (2023-2026)! I'm currently interning at Stripe as a full-stack software engineer, working on cost estimations and modeling.

I'm interested in software engineering, game development, and developing products that improve people's lives! My personal website (benjamin-chang.vercel.app/) is still under construction, but all of my projects are listed here and on LinkedIn!

Check out my projects!

Languages

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Frameworks

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  1. quartz quartz Public

    TypeScript 1

  2. Game-Development-Final-Project Game-Development-Final-Project Public

    Mario-esque game with lizard enemies, spike and cactus obstacles, coin collectibles, powerups and debuffs, and a final boss!

  3. spotify-remote-player spotify-remote-player Public

    This is a repository for the code used in our ECE 198 Honors Project for playing music over Spotify when an IR signal is received.

    Python

  4. wikipedia-related-topics wikipedia-related-topics Public

    Forked from B3nj1-bot/cs225finalprojectwiki

    C++

  5. water-quality-carinogen-analysis water-quality-carinogen-analysis Public

    Forked from B3nj1-bot/DIYA2021water

    Predicting Cancer Rates through Water Qualities

    Python

  6. 3d-platformer-unreal-engine 3d-platformer-unreal-engine Public

    Forked from B3nj1-bot/MP2_LevelDesign_CS415

    Unreal engine starter game with third-person player character, AI enemies, targeting cannons, and level design!