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Root Devil

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A member registered May 13, 2021 · View creator page →

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The art is very beautiful, well done, and evocative of the adventure. As others have said, I struggled a little bit with the text; I think this is mostly the letter "a" for me at least with this typeface. It's fine when a closer up but hard to parse. I also would recommend when expanding this to consider the following feedback: 

  • It wasn't clear to me from the outset that Keeka was a renliska and that's why the planet would take their mindwipe as a declaration of war
  • The heading hierarchy visually is a little confusing. The colored bars make me think that this is a higher level at first glance than the large orange text. 
  • The keying confused me as well with the numbering on the map and area 2 being more complex and elaborate with its subareas. It maybe would have made it easier to navigate if this larger subarea were presented first or last. Not sure! I think it was confusing because 1 appeared to have sub areas like 1.1 and 1.2 but they were not present on the map. 

I think the use of landmark, hidden, secret was a nice way of organizing the bullets. The ideas and themes here are excellent, and once I was able to understand everything holistically, I think it works quite well as is, just some organizational notes up top. Some of the other feedback regarding how well this would work with Cairn versus using a different system I think makes sense. Would be super cool to see some custom backgrounds for space fleet characters in an expanded version! 

Wonderful layout, very readable, good choice with the art. I have no feedback that is not redundant with what others have said. It feels very complete as well. Like definitely could be expanded but very runnable as it is. 

Running the Fallen City is clever, would be cool to see the Foundry Points expanded on but that is some easy prep for a Warden. I might suggest using a different color for the hyperlinks, the green on black was just a little hard to read. Otherwise, the graphic design is really beautiful. The choices for images were perfect. Very well-written, good premise and I like how it unfolds.

Cover really hits the theme. I was so pleasantly surprised after that tight hexcrawl at seeing a dungeon at the end! I would love to see a fleshed out version of this, really hits all the themes and vibes! 

Thanks for letting me know! It seems like cusdis isn't sending me emails anymore to approve comments. Super weird. And apparently the BSD generator isn't working for some people as well. I'll have to take a look at this, appreciate it!

I've playtested it with 2-5 player characters, not including a GM. 

Neat! Yeah I miss the parks around there, thanks for checking out the game!