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Walter Woods | Wishlist ULTRASOUND
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Walter Woods | Wishlist ULTRASOUND profile banner
@walterwoodsdev

Walter Woods | Wishlist ULTRASOUND

@walterwoodsdev
creator of "Dark and Deep”. working on “ULTRASOUND”.
Savannah, GA
store.steampowered.com/app/3824290/Ul…
Joined May 2021
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  • @walterwoodsdev
    Walter Woods | Wishlist ULTRASOUND
    @walterwoodsdev
    Jul 10
    Into it.
    @gameralphabeta
    Alpha Beta Gamer
    @gameralphabeta
    Jul 10
    This indie game draws inspiration from Half-Life and The Thing as you find yourself ice-olated in an Antarctic research facility! Invariant is coming to Steam: store.steampowered.com/app/4692380/In… by indie dev @farosgamestudio
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  • @walterwoodsdev
    Walter Woods | Wishlist ULTRASOUND
    @walterwoodsdev
    Jun 30
    One of the greatest games ever made.
    @thegameawards
    The Game Awards
    @thegameawards
    Jun 29
    INSIDE was first released 10 years ago today by @Playdead
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  • @walterwoodsdev
    Walter Woods | Wishlist ULTRASOUND
    @walterwoodsdev
    Jun 23
    Rare Carmack L
    @ID_AA_Carmack
    John Carmack
    @ID_AA_Carmack
    Jun 22
    Anti-data center yard signs are popping up in my area. I am entertaining the idea of paying for a billboard with something like “Data centers are awesome, Texas should lead!”
  • @walterwoodsdev
    Walter Woods | Wishlist ULTRASOUND
    @walterwoodsdev
    Jun 20
    [solved]
    @HiddenEmpireOnX
    Hidden Empire
    @HiddenEmpireOnX
    Jun 20
    I'm sure everyone has heard by now that Unreal 6 won't have a visual scripting system to replace Blueprint once it's deprecated and removed. Some people in my Discord mentioned how Godot handles their system so I created this ("Visual Verse"). It's still early, but covers the
    Image
  • @walterwoodsdev
    Walter Woods | Wishlist ULTRASOUND
    @walterwoodsdev
    Jun 19
    Those of us who visual script have been called “pretenders” for over a decade at this point. I have never been under the illusion that it is the most optimized way to code. I don’t see myself as a coder, even though I solo developed an entire 6 hour long game. If AI assisted
    @UnrealEngine
    Unreal Engine
    @UnrealEngine
    Jun 18
    Hey Everyone. Our aim is to ship Early Access for UE6 by the end of 2027 and Blueprints will be supported in Early Access and the initial UE6 releases, but deprecated in the future. Deprecation will mean a feature continues to be available without improvements, then is
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