# Unity Documentation

> Docs and guides to work with the Unity ecosystem. Each product has a dedicated llms.txt file with specific product documentation guides.

## Docs

- [Unity AI](https://docs.unity.com/ai/llms.txt): Make creation with Unity faster and easier. Unity AI provides contextual assistance, automates tedious tasks, generates assets, and lowers the barrier to entry - all from within the Unity Editor.
- [Analytics](https://docs.unity.com/analytics/llms.txt): Analyze player engagement, optimize game performance, and make data-driven decisions to enhance your game's success.
- [Asset Transformer SDK](https://docs.unity.com/asset-transformer-sdk/llms.txt): Import, prepare and optimize 3D assets with Unity Asset Transformer.
- [Authentication](https://docs.unity.com/authentication/llms.txt): Implement secure player authentication with anonymous, platform-specific, and custom sign-in solutions for your game.
- [Authentication for Unreal](https://docs.unity.com/authentication-unreal/llms.txt): Understand how to implement anonymous and platform-specific authentication in Unreal Engine.
- [Build Automation](https://docs.unity.com/build-automation/llms.txt): Use Unity Build Automation and its continuous integration features for multiplatform builds.
- [Cloud Content Delivery](https://docs.unity.com/ccd/llms.txt): Use Unity's managed cloud service for live game updates to host and deliver game content worldwide without app reinstalls.
- [Multiplay Clanforge](https://docs.unity.com/clanforge/llms.txt): Documentation for Welcome to Clanforge
- [Unity Cloud](https://docs.unity.com/cloud/llms.txt): Adapt to the evolving challenges of game development with Unity Cloud, a platform of connected products and services. Unity Cloud supports workflows for all team members across all development stages, with tools to collaborate, manage assets, and administer teams.
- [Cloud Code](https://docs.unity.com/cloud-code/llms.txt): Write and run server-side code on a fully managed infrastructure that scales automatically to meet your traffic demands.
- [Cloud Diagnostics](https://docs.unity.com/cloud-diagnostics/llms.txt): Collect crash reports, exceptions, debugging symbols, and player feedback to diagnose and fix issues in your game.
- [Cloud Save](https://docs.unity.com/cloud-save/llms.txt): Store player and game data in the cloud so players can access it everywhere and across devices.
- [DevOps](https://docs.unity.com/devops/llms.txt): Learn about Unity DevOps tools and workflows for efficient team collaboration.
- [Economy](https://docs.unity.com/economy/llms.txt): Learn how to create, manage, and publish an economy system for your game using Unity's Economy service.
- [Friends](https://docs.unity.com/friends/llms.txt): Explore the Friends service for managing player relationships and connections.
- [Game Overrides](https://docs.unity.com/game-overrides/llms.txt): Learn how to target specific player groups with dynamic configurations across multiple Unity services.
- [Unity Grow](https://docs.unity.com/grow/llms.txt): Turn your game into a business with Unity.
- [Unity Hub](https://docs.unity.com/hub/llms.txt): The Unity Hub is a standalone application that you can use to navigate, download, and manage your Unity projects and installations.
- [In-App Purchasing](https://docs.unity.com/iap/llms.txt): Implement a unified in-app purchasing system to sell consumable items, non-consumable entitlements, and subscriptions across multiple digital storefronts.
- [Leaderboards](https://docs.unity.com/leaderboards/llms.txt): Understand the core concepts and implementation options for Leaderboards, a gaming service that ranks and stores player scores.
- [Unity License Server](https://docs.unity.com/licensing-server/llms.txt): Learn about the Unity Licensing Server.
- [LiveOps](https://docs.unity.com/liveops/llms.txt): Keep players engaged and games thriving with an ecosystem of simple and scalable solutions.
- [Lobby](https://docs.unity.com/lobby/llms.txt): Discover and connect to multiplayer game sessions with Unity Lobby using lobby browsing, join codes, quick join, and private invites.
- [Matchmaker](https://docs.unity.com/matchmaker/llms.txt): Use Matchmaker to connect players, and to create and operate multiplayer games no matter what engine you’re using.
- [Matchmaker for the Unreal Engine](https://docs.unity.com/matchmaker-unreal/llms.txt): Explore the features and resources for integrating Matchmaker into your Unreal Engine game.
- [Multiplayer](https://docs.unity.com/mps-sdk/llms.txt): Create and manage multiplayer experiences using Unity's integrated suite of services.
- [Multiplay Hosting](https://docs.unity.com/multiplay-hosting/llms.txt): Learn how Multiplay Hosting removes infrastructure complexity so you can focus on building engaging multiplayer experiences.
- [Multiplay Hosting for the Unreal Engine](https://docs.unity.com/multiplay-hosting-unreal/llms.txt): Integrate Multiplay Hosting functionality into your Unreal Engine game server.
- [Multiplayer](https://docs.unity.com/multiplayer/llms.txt): Build multiplayer games using Unity's integrated suite of services for networking and player connections.
- [Push Notifications](https://docs.unity.com/push-notifications/llms.txt): Schedule messages to engage with players while they're not actively playing your game.
- [Relay](https://docs.unity.com/relay/llms.txt): Learn how to connect players securely using the Relay service without dedicated game servers.
- [Remote Config](https://docs.unity.com/remote-config/llms.txt): Learn about Remote Config to tune game design without deploying new versions.
- [Vivox Safe Text](https://docs.unity.com/safe-text/llms.txt): Use AI-based safety tools to customize chat filtering, detect harmful messages, and collect evidence on player behavior in game.
- [Services](https://docs.unity.com/services/llms.txt): Use Unity services to build, engage, and grow your game
- [Unity Studio](https://docs.unity.com/unity-studio/llms.txt): Unity Studio is a simple, no-code editor that works directly in your web browser.
- [Unity Version Control](https://docs.unity.com/unity-version-control/llms.txt): Overview of Unity Version Control features and documentation.
- [Vivox Voice & Text](https://docs.unity.com/vivox/llms.txt): Enable voice and text communications in your game with Vivox and built-in safety features for cross-platform multiplayer games.
- [Vivox Core SDK](https://docs.unity.com/vivox-core/llms.txt): Add voice and text communication to your games with Vivox.
- [Vivox Unity SDK](https://docs.unity.com/vivox-unity/llms.txt): Add voice and text chat with built-in safety features to your games.
- [Vivox Unreal SDK](https://docs.unity.com/vivox-unreal/llms.txt): Learn how to add voice and text communication to your Unreal games using the Vivox Software Development Kit.