AI

Group Pushing Age Verification Requirements For AI Sneakily Backed By OpenAI 29

An anonymous reader quotes a report from Gizmodo: OpenAI hasn't been shy about spending money lobbying for favorable laws and regulations. But when it comes to its involvement with child safety advocacy groups, the company has apparently decided it's best to stay in the shadows -- even if it means hiding from the people actually pushing for policy changes. According to a report from the San Francisco Standard, a number of people involved in the California-based Parents and Kids Safe AI Coalition were blindsided to learn their efforts were secretly being funded by OpenAI. Per the Standard, the Parents and Kids Safe AI Coalition was a group formed to push the Parents and Kids Safe AI Act, a piece of California legislation proposed earlier this year that would require AI firms to implement age verification and additional safeguards for users under the age of 18. That bill was backed by OpenAI in partnership with Common Sense Media, which proposed the legislation as a compromise after the two groups had pushed dueling ballot initiatives last year.

But when the coalition started to reach out to child safety groups and other advocacy organizations to try to get them to lend support to the bill, OpenAI was apparently conveniently left off the messaging. The AI giant was also left out of the marketing on the coalition's website, according to the Standard. That reportedly led to a number of groups and individuals lending their support to the Parents and Kids Safe AI Coalition without realizing that they were aligning themselves with OpenAI. As it turns out, OpenAI isn't just one of the members of the coalition; it is the group's biggest funder. In fact, the Standard characterized the Parents and Kids Safe AI Coalition as being "entirely funded" by OpenAI. While it's not clear exactly how much the company has funneled to this particular group, a Wall Street Journal report from January said OpenAI pledged $10 million to push the Parents and Kids Safe AI Act.
Gizmodo notes that OpenAI's backing of the Parents and Kids Safe AI Act "could be self-serving for CEO Sam Altman," who just so happens to head a company called World that provides age verification services.
The Internet

Cloudflare Announces EmDash As Open-Source 'Spiritual Successor' To WordPress (phoronix.com) 37

In classic Cloudflare fashion, the CDN provider used April Fool's Day to unveil an actual, "not a joke" product. Today, the company announced EmDash -- an open-source "spiritual successor" to WordPress that aims to solve plugin security. Phoronix reports: With the help of AI coding agents, Cloudflare engineers have been rebuilding the WordPress open-source project "from the ground up." EmDash is written entirely in TypeScript and is a server-less design. Making plug-ins more secure than the WordPress architecture, EmDash plug-ins are sandboxed and run in their own isolate. EmDash builds upon the Astro web framework. EmDash doesn't rely on any WordPress code but is designed to be compatible with WordPress functionality. EmDash is open-source now under the MIT license. The EmDash code is available on GitHub.
AI

Anthropic Issues Copyright Takedown Requests To Remove 8,000+ Copies of Claude Code Source Code 63

Anthropic is using copyright takedown notices to try to contain an accidental leak of the underlying instructions for its Claude Code AI agent. According to the Wall Street Journal, "Anthropic representatives had used a copyright takedown request to force the removal of more than 8,000 copies and adaptations of the raw Claude Code instructions ... that developers had shared on programming platform GitHub." From the report: Programmers combing through the source code so far have marveled on social media at some of Anthropic's tricks for getting its Claude AI models to operate as Claude Code. One feature asks the models to go back periodically through tasks and consolidate their memories -- a process it calls dreaming. Another appears to instruct Claude Code in some cases to go "undercover" and not reveal that it is an AI when publishing code to platforms like GitHub. Others found tags in the code that appeared pointed at future product releases. The code even included a Tamagotchi-style pet called "Buddy" that users could interact with.

After Anthropic requested that GitHub remove copies of its proprietary code, another programmer used other AI tools to rewrite the Claude Code functionality in other programming languages. Writing on GitHub, the programmer said the effort was aimed at keeping the information available without risking a takedown. That new version has itself become popular on the programming platform.
Transportation

Robotaxi Outage In China Leaves Passengers Stranded On Highways (wired.com) 27

An anonymous reader quotes a report from Wired: An unknown technical problem caused a number of robotaxis owned by the Chinese tech giant Baidu to freeze on Tuesday in the middle of traffic, trapping some passengers in the vehicles for more than an hour. In Wuhan, a city in central China where Baidu has deployed hundreds of its Apollo Go self-driving taxis, people on Chinese social media reported witnessing the cars suddenly malfunction and stop operating. Photos and videos shared online show the Baidu cars halted on busy highways, often in the fast lane.

[...] Local police in Wuhan issued a statement around midnight in China that said the situation was "likely caused by a system malfunction," but the incident is still under investigation. No one was injured, and all passengers have exited the vehicles, the police added. It's unclear how many of Baidu's robotaxis may have been impacted. [...] There were at least two other collisions on the same day, according to photos and videos posted on Chinese social media. A RedNote user in Wuhan confirmed to WIRED that she drove past a white minivan that had gotten into a rear-end collision with a parked robotaxi. The back of the Baidu car was badly damaged, but the two people standing beside the scene looked unharmed, she says. She added that she estimates she also saw at least a dozen more parked robotaxies.

Social Networks

Australia Readies Social Media Court Action Citing Teen Ban Breaches (reuters.com) 27

Australia is preparing possible court action against major social media platforms that are failing to enforce the country's social media ban on under-16s. "Three months after the ban came into effect, the eSafety Commissioner said it was probing Meta's Instagram and Facebook, Google's YouTube, Snapchat and TikTok for possible breaches of the law," reports Reuters. From the report: Communications Minister Anika Wells said the government was gathering evidence "so that the eSafety Commissioner can go to the Federal Court and win." "We have spent the summer building that evidence base of all the stories that no doubt you have all heard ... about how kids are getting around that," Wells told reporters in Canberra. The legal threat is a striking change of tone from a government which had hailed tech giants' shows of cooperation when the ban went live in December.

Under the Australian law, platforms must show they are taking reasonable steps to keep out underage users or face fines of up to $34 million per breach, something eSafety would need to pursue in a civil court. The regulator previously said it would only take enforcement action in cases of systemic noncompliance. But in its first comprehensive compliance report since the ban took effect, eSafety said measures taken by the platforms were substandard and it would make a decision about next steps by mid-year. "We are now moving âinto an enforcement stance," said commissioner Julie Inman Grant in a statement.

The regulator reported major compliance gaps, including platforms prompting children who had previously declared ages under 16 to do fresh age checks, allowing repeated attempts at age-assurance tests until a child got a result over 16 and poor pathways for people to report underage accounts. Some platforms did not use age-inference, which estimates age based on someone's online activity, and some only used age-assurance measures like photo-based checks after a user tried to change their age, rather than at sign-up. That made it "likely many Australian children aged under 16 have been able to create accounts on age-restricted social media platforms by simply declaring they are 16 or older", the regulator said. Nearly one-third of parents reported their under-16 child had at least one social media account after the ban took effect, of which two-thirds said the platform had not asked the child's age, it added.

Businesses

Tech CEOs Suddenly Love Blaming AI For Mass Job Cuts (bbc.com) 66

An anonymous reader quotes a report from the BBC: Sweeping job cuts at Big Tech companies have become an annual tradition. How executives explain those decisions, however, has changed. Out are buzzwords like efficiency, over-hiring, and too many management layers. Today, all explanations stem from artificial intelligence (AI). In recent weeks, giants including Google, Amazon, Meta, as well as smaller firms such as Pinterest and Atlassian, have all announced or warned of plans to shrink their workforce, pointing to developments in AI that they say are allowing their firms to do more with fewer people. [...] But explaining cuts by pointing to advances in AI sounds better than citing cost pressures or a desire to please shareholders, says tech investor Terrence Rohan, who has had a seat on many company boards. "Pointing to AI makes a better blog post," Rohan says. "Or it at least doesn't make you seem as much the bad guy who just wants to cut people for cost-effectiveness."

That does not mean there is no substance behind the words, Rohan added. Some of the companies he's backing are using code that is 25% to 75% AI-generated. That is a sign of the real threat that AI tools for writing code represent to jobs such as software developer, computer engineer and programmer, posts once considered a near-guarantee of highly paid, stable careers. "Some of it is that the narrative is changing, some of it is that we really are starting to see step changes in productivity," Anne Hoecker, a partner at Bain who leads the consultancy's technology practice, says of the recent job cuts. "Leaders more recently are seeing these tools are good enough that you really can do the same amount of work with fundamentally less people."

There is another way that AI is driving job cuts -- and it has nothing to do with the technical abilities of coding tools and chatbots. Amazon, Meta, Google and Microsoft are collectively planning to pour $650 billion into AI in the coming year. As executives hunt for ways to try to ease investor shock at those costs, many are landing on payroll, typically tech firms' single biggest expense. [...] Although the expense of, for example, 30,000 corporate Amazon employees is dwarfed by that company's AI spending plans, firms of this size will now take any opportunity to cut costs, Rohan says. "They're playing a game of inches," Rohan says of cuts at Big Tech firms. "If you can even slightly tune the machine, that is helpful." Hoecker says cutting jobs also signals to stock market investors worried about the "real and huge" cost of AI development that executives are not blithely writing blank cheques. "It shows some discipline," says Hoecker. "Maybe laying off people isn't going to make much of a dent in that bill, but by creating a little bit of cashflow, it helps."

Privacy

New Company Hopes to Build Age-Verification Tech into Vape Cartridges (wired.com) 103

Their goal is to use biometric data and blockchain to build age-verification measures directly into disposable vape cartridges.

Wired reports on a partnership between vape/cartridge manufacturer Ispire Technology and regulatory consulting company Chemular (which specializes in the nicotine market) — which they've named "Ike Tech": [Using blockchain-based security, the e-cig cartridge] would use a camera to scan some form of ID and then also take a video of the user's face. Once it verifies your identity and determines you're old enough to vape, it translates that information into anonymized tokens. That info goes to an identity service like ID.me or Clear. If approved, it bounces back to the app, which then uses a Bluetooth signal to give the vape the OK to turn on.

"Everything is tokenized," [says Ispire CEO Michael Wang]. "As a result of this process, we don't communicate consumer personal private information." He says the process takes about a minute and a half... After that onetime check, the Bluetooth connection on the phone will recognize when the vape cartridge is nearby and keep it unlocked. Move the vape too far away from the phone, and it shuts off again. Based on testing, the companies behind Ike Tech claim this process has a 100 percent success rate in age verification, more or less calling the tech infallible. "The FDA told us it's the holy grail technology they were looking for," Wang says. "That's word-for-word what they said when we met with them...."

Wang says the goal is to implement additional features in the verification process, like geo-fencing, which would force the vape to shut off while near a school or on an airplane. In the future, the plan is to license this biometric verification tech to other e-cig companies. The tech may also grow to include fingerprint readers and expand to other product categories; Wang suggests guns, which have a long history of age-verification features not quite working.

HP

Apple's Early Days: Massive Oral History Shares Stories About Young Wozniak and Jobs (fastcompany.com) 55

Apple's 50th anniversary is this week — and Fast Company's Harry McCracken just published an 11,000-word oral history with some fun stories from Apple's earliest days and the long and winding road to its very first home computers: Steve Wozniak, cofounder, Apple: I told my dad when I was in high school, "I'm going to own a computer someday." My dad said, "It costs as much as a house." And I sat there at the table — I remember right where we were sitting — and I said, "I'll live in an apartment." I was going to have a computer if it was ever possible. I didn't need a house.
Woz even remembers trying to build a home computer early on with a teenaged Steve Jobs and Bill Fernandez from rejected parts procured from local electronics companies. Woz designed it — "not from anybody else's design or from a manual. And Fernandez was one of those kids that could use a soldering iron." Bill Fernandez: The computer was very basic. It was working, and we were starting to talk about how we could hook a teletype up to it. Mrs. Wozniak called a reporter from the San Jose Mercury, and he came over with a photographer. We set up the computer on the floor of Steve Wozniak's bedroom.

Well, the core integrated circuit that ran the power supply that I built was an old reject part. We turned on the computer, and the power supply smoked and burnt out the circuitry. So we didn't get our photos in the paper with an article about the boy geniuses.

But within a few years Jobs and Wozniak both wound up with jobs at local tech companies. Atari cofounder Nolan Bushnell remembers that Steve Jobs "wasn't a good engineer, but he was a great technician. He was pristine in his ability to solder, which was actually important in those days." Meanwhile Allen Baum had shared Wozniak's high school interest in computers, and later got Woz a job working at Hewlett-Packard — where employees were allowed to use stockroom parts for private projects. ("When he needed some parts, even if we didn't have them, I could order them.") Baum helped with the Apple I and II, and joined Apple a decade later.

Wozniak remembers being inspired to build that first Apple I by the local Homebrew Computing Club, people "talking about great things that would happen to society, that we would be able to communicate like we never did [before] and educate in new ways. And being a geek would be important and have value." And once he'd built his first computer, "I wanted these people to help create the revolution. And so I passed out my designs with no copyright notices — public domain, open source, everything. A couple of other people in the club did build it."

But Woz and Jobs had even tried pitching the computer as a Hewlett-Packard product, Woz remembers: Steve Wozniak: I showed them what it would cost and how it would work and what it could do with my little demos. They had all the engineering people and the marketing people, and they turned me down. That was the first of five turndowns from Hewlett-Packard. Steve Jobs and I had to go into business on our own.
In the end, Randy Wigginton, Apple employee No. 6 remembers witnessing Jobs, Wozniak, and Ronald Wayne the signing of Apple's founding contract, "which is pretty funny, because I was 15 at the time." And it was Allen Baum's father who gave Wozniak and Jobs the bridge loan to buy the parts they'd need for their first 500 computers.

After all the memories, the article concludes that "Trying to connect every dot between Apple, the tiny, dirt-poor 1970s startup, and Apple, the $3.7 trillion 21st-century global colossus, is impossible." But this much is clear: The company has always been at its best when its original quirky humanity and willingness to be an outlier shine through.

Mark Johnson, Apple employee No. 13: I was in Cupertino just yesterday. It's totally different. They own Cupertino now.

Jonathan Rotenberg, who cofounded the Boston Computer Society in 1977 at age 13: People want to hate Apple, because it is big and powerful. But Apple has an underlying moral purpose that is immensely deep and expansive...

Mike Markkula, the early retiree from Intel whose guidance and money turned the garage startup into a company: The culture mattered. People were there for the right reasons — to build something transformative — not just to make money. That alignment produced extraordinary results...

Steve Wozniak: Everything you do in life should have some element of joy in it. Even your work should have an element of joy... When you're about to die, you have certain memories. And for me, it's not going to be Apple going public or Apple being huge and all that. It's really going to be stories from the period when humble people spotted something that was interesting and followed it

I'll be thinking of that when I die, along with a lot of pranks I played. The important things.

Social Networks

Will Social Media Change After YouTube and Meta's Court Defeat? (theverge.com) 53

Yes, this week YouTube and Meta were found negligent in a landmark case about social media addiction.

But "it's still far from certain what this defeat will change," argues The Verge's senior tech and policy editor, "and what the collateral damage could be." If these decisions survive appeal — which isn't certain — the direct outcome would be multimillion-dollar penalties. Depending on the outcome of several more "bellwether" cases in Los Angeles, a much larger group settlement could be reached down the road... For many activists, the overall goal is to make clear that lawsuits will keep piling up if companies don't change their business practices...

The best-case outcome of all this has been laid out by people like Julie Angwin, who wrote in The New York Times that companies should be pushed to change "toxic" features like infinite scrolling, beauty filters that encourage body dysmorphia, and algorithms that prioritize "shocking and crude" content. The worst-case scenario falls along the lines of a piece from Mike Masnick at Techdirt, who argued the rulings spell disaster for smaller social networks that could be sued for letting users post and see First Amendment-protected speech under a vague standard of harm. He noted that the New Mexico case hinged partly on arguing that Meta had harmed kids by providing end-to-end encryption in private messaging, creating an incentive to discontinue a feature that protects users' privacy — and indeed, Meta discontinued end-to-end encryption on Instagram earlier this month.

Blake Reid, a professor at Colorado Law, is more circumspect. "It's hard right now to forecast what's going to happen," Reid told The Verge in an interview. On Bluesky, he noted that companies will likely look for "cold, calculated" ways to avoid legal liability with the minimum possible disruption, not fundamentally rethink their business models. "There are obviously harms here and it's pretty important that the tort system clocked those harms" in the recent cases, he told The Verge. "It's just that what comes in the wake of them is less clear to me".

The article also includes this prediction from legal blogger/Section 230 export Eric Goldman. "There will be even stronger pushes to restrict or ban children from social media." Goldman argues "This hurts many subpopulations of minors, ranging from LGBTQ teens who will be isolated from communities that can help them navigate their identities to minors on the autism spectrum who can express themselves better online than they can in face-to-face conversations."
Open Source

Is It Time For Open Source to Start Charging For Access? (theregister.com) 97

"It's time to charge for access," argues a new opinion piece at The Register. Begging billion-dollar companies to fund open source projects just isn't enough, writes long-time tech reporter Steven J. Vaughan-Nichols: Screw fair. Screw asking for dimes. You can't live off one-off charity donations... Depending on what people put in a tip jar is no way to fund anything of value... [A]ccording to a 2024 Tidelift maintainer report, 60 percent of open source maintainers are unpaid, and 60 percent have quit or considered quitting, largely due to burnout and lack of compensation. Oh, and of those getting paid, only 26 percent earn more than $1,000 a year for their work. They'd be better paid asking "Would you like fries with that?" at your local McDonald's...

Some organizations do support maintainers, for example, there's HeroDevs and its $20 million Open Source Sustainability Fund. Its mission is to pay maintainers of critical, often end-of-life open source components so they can keep shipping patches without burning out. Sentry's Open Source Pledge/Fund has given hundreds of thousands of dollars per year directly to maintainers of the packages Sentry depends on. Sentry is one of the few vendors that systematically maps its dependency tree and then actually cuts checks to the people maintaining that stack, as opposed to just talking about "giving back."

Sentry is on to something. We have the Linux Foundation to manage commercial open source projects, the Apache Foundation to oversee its various open source programs, the Open Source Initiative (OSI) to coordinate open source licenses, and many more for various specific projects. It's time we had an organization with the mission of ensuring that the top programmers and maintainers of valuable open source projects get a cut of the tech billionaire pie.

We must realign how businesses work with open source so that payment is no longer an optional charitable gift but a cost of doing business. To do that, we need an organization to create a viable, supportable path from big business to individual programmer. It's time for someone to step up and make this happen. Businesses, open source software, and maintainers will all be better off for it.

One possible future... Bruce Perens wrote the original Open Source definition in 1997, and now proposes a not-for-profit corporation developing "the Post Open Collection" of software, distributing its licensing fees to developers while providing services like user support, documentation, hardware-based authentication for developers, and even help with government compliance and lobbying.
Social Networks

Bluesky's Newest Product: an AI Tool That Gives You Custom Feeds (attie.ai) 39

"What happens when you can describe the social experience you want and have it built for you...?" asks Bluesky? "We've just started experimenting, but we're sharing it now because we want you to build alongside us."

Called "Attie" — because it's built with Bluesky's decentralized publishing framework, AT Protocol (which is open source) — the new assistant turns natural language prompts into social feeds, without users having to know how to code. (It's part of Bluesky's mission to "develop and drive large-scale adoption of technologies for open and decentralized public conversation.")

Engadget reports: On the Attie website, examples include prompts like, "Show me electronic music and experimental sound from people in my network" or "Builders working on agent infrastructure and open protocol design."

"It feels more like having a conversation than configuring software," [writes Bluesky's former CEO/current chief innovation officer, Jay Graber, in a blog post]. "You describe the sort of posts you want to see, and the coding agent builds the feed you described."

Graber added that Attie is a separate app from Bluesky and users don't have to use the new AI assistant if they don't want to. However, since Attie and Bluesky were built on the same framework, it could mean there will be some cross-app implementation between the two or any other app built on the AT Protocol.

"Attie is open for beta signups today, and we'll be sharing what we learn along the way," Graber writes in the blog post. "To learn more about Attie, visit: Attie.AI. Come help us find out what this can be."

The blog post warns that "Right now, AI is undermining human agency at the same time it's enhancing it," since "The proliferation of low-quality AI-generated content is making public social networks noisier and less trustworthy..." And in a world where "signal is getting harder to find... The major platforms aren't trying to fix this problem." They're using AI to increase the time users spend on-platform, to harvest training data, and to shape what users see and believe through systems they can't inspect and didn't choose. We think AI should serve people, not platforms...

An open protocol puts this power directly in users' hands. You can use it to build your own feeds, create software that works the way you want it to, and find signal in the noise. We built the AT Protocol so anyone could build any app they imagine on top of it, but until recently "anyone" really meant "anyone who can code." Agentic coding tools change that. For the first time, an open protocol can be genuinely open to everyone...

The Atmosphere [Bluesky's interoperable ecosystem] is an open data layer with a clearly defined schema for applications, which makes it uniquely well-suited for coding agents to build on... Bluesky will continue to evolve as a social app millions of people rely on. Attie will be where we experiment with agentic social.

AI is an accelerant on whatever it's applied to. I want it to accelerate decentralizing social and putting power back in users' hands. But I don't think the most interesting things built on AT Protocol will come from us. They're going to come from everyone who picks up these tools and starts building.

United Kingdom

Apple Now Requires Device-Level Age Verification in the UK. Could the US Be Next? (gizmodo.com) 114

Apple unveiled new device-level age restrictions in the UK on Wednesday. "After downloading a new update, users will now have to confirm that they are 18 or older to access unrestricted features," reports Gizmodo.

"Users will be able to confirm their age with a credit card or by scanning an ID." For those underage or who have not confirmed their age, Apple will turn on Web Content Filter and Communication Safety, which will not only restrict access to certain apps or websites, but will also monitor messages, shared photo albums, AirDrop, and FaceTime calls for nudity. Apple didn't specify exactly which services and features are banned for under-18 users, but it will likely be in compliance with UK legislation...

The British government does not require Apple and other OS providers to institute device-level age checks, but it does restrict minor access to online pornography under the Online Safety Act, which passed in 2023. So far, that restriction has only been implemented at the website level, but UK officials have been worried about easy loopholes to evade the age restrictions, like VPNs.

The broader tech industry has been campaigning for some time to use device-level age checks instead in response to the rising tide of under-16 social media and internet bans around the world. Last month, in a landmark social media trial in California, Meta CEO Mark Zuckerberg also supported this idea, saying that conducting age verification "at the level of the phone is just a lot clearer than having every single app out there have to do this separately." Pornhub-operator Aylo had advocated for device-level restrictions in the UK as well, and even sent out letters to Apple, Google, and Microsoft in November asking for OS-level age verification...

The most obvious question: Could this be brought stateside?

AI

Disney Ends $1B OpenAI Investment After Sora's Surprise Closure. What's Next? (deadline.com) 37

Just six days ago — and 30 minutes after a Disney-OpenAI meeting about a project with Sora — Disney's team was "blindsided" with the news Sora was being discontinued, a person familiar with the matter told Reuters, describing OpenAI's move as "a big rug-pull."

Even some Sora employees were surprised by the cancellation. It was just 14 weeks ago Disney announced a $1 billion investment in OpenAI's AI-powered video generation tool — plus a three-year licensing deal. But that deal "never closed," Reuters adds, citing two other people familiar with the matter, "and no money changed hands." (Although the two sides are still "discussing if there is another way they can partner or invest with one another, one of the people familiar with the matter said.")

But Variety wonders if the end of the Sora deal is "a blessing in disguise" for Disney: Before Disney's officially sanctioned AI-generated versions of Mickey Mouse, Darth Vader, Baby Yoda, Deadpool and more debuted in OpenAI's Sora, the AI company abruptly pulled the plug on the video app...

[M]any aficionados of Disney's franchises were not, in fact, excited about what Sora's video generator might do to the likes of the Avengers superheroes or the characters from Frozen or Moana. And despite [departed Disney CEO Bob] Iger's bullishness on the Sora deal, other Disney execs were said to be concerned that going into business with OpenAI would expose the Magic Kingdom's crown jewels to the risk of being turned into so much AI slop, according to industry sources. Hollywood unions — for which AI adoption has been a hot-button issue — weren't thrilled about the Disney-Sora deal either. "Disney's announcement with OpenAI appears to sanction its theft of our work and cedes the value of what we create to a tech company that has built its business off our backs," the Writers Guild of America said in December... [S]ources say, Disney was encountering roadblocks in getting the OK from voice actors for the Sora pact...

At least publicly, Disney says it is still looking at ways it can tap into the AI ecosystem. The company, in a statement Tuesday, said, "we will continue to engage with AI platforms to find new ways to meet fans where they are while responsibly embracing new technologies that respect IP and the rights of creators." But at this point, Disney may decide that "meeting fans where they are" means keeping its beloved and world-famous characters away from the AI machinery.

Or, as Gizmodo puts it, "Disney Says It Will Find Ways to Peddle Slop Elsewhere After Pulling Out of OpenAI Deal."

But Deadline sees the deal's collapses as a lost opportunity: The OpenAI partnership was a template on which to build, potentially allowing for other deals that end the exploitation of human creativity by unscrupulous AI models. It was also the kind of partnership that was palatable for the Human Artistry Campaign and Creators Coalition on AI, lobby groups that have been critical of tech business models and command support from A-listers including Scarlett Johansson, Cate Blanchett and Joseph Gordon-Levitt.

Dr. Moiya McTier, an advisor to the Human Artistry Campaign, puts it this way: Part of the problem is getting "artsy people and the techie people to talk." OpenAI sinking Sora will not make these discussions easier. It's a move that starkly exposes Hollywood's vulnerability to the capriciousness of big tech.

IBM

IBM Quantum Computer Simulates Real Magnetic Materials and Matches Lab Data (nerds.xyz) 18

"IBM says its quantum computer can now simulate real magnetic materials and match actual lab experiment results," writes Slashdot reader BrianFagioli, "which is something people have been waiting years to see." Instead of just theoretical output, the system reproduced neutron scattering data from a known material, meaning it lines up with real world physics. It still relies on a mix of quantum and classical computing and this is a narrow use case for now, but it is one of the first times quantum hardware has produced results that scientists can directly validate against experiments, which makes it a lot more interesting than the usual hype.
Classical computers "are not great at modeling quantum systems," according to this article at Nerds.xyz. "The math gets messy fast, and scientists end up relying on approximations... Quantum computers are supposed to solve that problem..." If this direction continues, it could start to matter in areas like superconductors, battery tech, and even drug development. Those are the kinds of problems where better simulations can actually lead to better outcomes, not just nicer charts in a research paper.
"I am extremely excited about what this means for science," said study co-author Allen Scheie from the Los Alamos National Laboratory. In an announcement from IBM, Scheie calls this "the most impressive match I've seen between experimental data and qubit simulation, and it definitely raises the bar for what can be expected from quantum computers."
PlayStation (Games)

Sony is Raising PlayStation 5 Prices Again, Between $100 and $150 (arstechnica.com) 45

Memory and storage shortages and price hikes have "steadily rippled outward across all kinds of consumer tech," reports Ars Technica.

"Today's bad news comes from Sony, which is raising prices for PlayStation 5 consoles in the US just eight months after their last price hike." The drive-less Digital Edition will increase from $500 to $600; the base PS5 with an optical drive will increase from $550 to $650; and the PS5 Pro is going up from $750 to a whopping $900. At the beginning of 2025, these consoles cost $450, $500, and $700, respectively...

RAM and flash memory chips are in short supply primarily because of demand from AI data centers — memory manufacturers have shifted more production toward making the kind of memory found in AI accelerators like Nvidia's H200, leaving less for the consumer market. And the situation is unlikely to improve any time soon, barring a major shift in demand from the AI industry.

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