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Digging Gem

Creating a 2D game in Unity with Sara Habib. The player has to collect gems to win and not get crushed under rocks. Below is a demo.

Player loses if a rock crushes them: Lose Screen Player wins if they collect all diamonds without being crushed: Win Screen

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The player's objective is to collect gems to win and not get crushed under rocks. Collaboratively worked on it with Sara Habib.

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