A new way to createmotion graphics.

mo1 is a real-time motion graphics editor built around reusable modules. Create complex 3D animations in an advanced interface, with code-based projects that live on your computer.

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Modules

Create and remix 3D visuals.

Build or import UIs, shaders, cloners, kinetic type, 3D models, and more. Customize each instance through its own properties.

Actions

Turn animations into reusable actions.

Create module actions, then trigger and combine them from the main timeline. A beautiful way to layer secondary motion and create complex animations.

Camera

Epic camera motion without the pain.

Frame shots through POV controls and create smooth camera motion without the need of nulls and parenting.

Code

Animate anything. It's just code.

Every project is a folder of assets, JSON, and code. Each module is built with Three.js. Edit it directly or ask the AI agent to make changes.

Create a Type Cylinder module that wraps a text string 360° around an invisible cylinder.

Created the Type Cylinder module with properties for text, radius, height, and rotation.

3 Files Changed
  • manifest.json
  • module.ts
  • props.json

Let me set different colors for the front and back.

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Real-time

Never wait for buffering again. Creative flow non-stop.Never wait for bufferingagain. Creative flownon-stop.

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3D

We built mo1 with 3D as the medium. Not just as an afterthought.

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Version History

In-app git support. Commit to create checkpoints. Checkout to move in history.

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Tween Overlaps

A new way to combine animations. No more parenting chains or modifiers.

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Audio

Add music to your scenes. Soundwave always visible for easy visual sync.

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Community

Join the private slack and access high quality project files.

The limit is your imagination.

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