Modules
Create and remix 3D visuals.
Build or import UIs, shaders, cloners, kinetic type, 3D models, and more. Customize each instance through its own properties.
mo1 is a real-time motion graphics editor built around reusable modules. Create complex 3D animations in an advanced interface, with code-based projects that live on your computer.
Request accessModules
Build or import UIs, shaders, cloners, kinetic type, 3D models, and more. Customize each instance through its own properties.
Actions
Create module actions, then trigger and combine them from the main timeline. A beautiful way to layer secondary motion and create complex animations.
Camera
Frame shots through POV controls and create smooth camera motion without the need of nulls and parenting.
Code
Every project is a folder of assets, JSON, and code. Each module is built with Three.js. Edit it directly or ask the AI agent to make changes.

Never wait for buffering again. Creative flow non-stop.Never wait for bufferingagain. Creative flownon-stop.

We built mo1 with 3D as the medium. Not just as an afterthought.

In-app git support. Commit to create checkpoints. Checkout to move in history.

A new way to combine animations. No more parenting chains or modifiers.

Add music to your scenes. Soundwave always visible for easy visual sync.

Join the private slack and access high quality project files.
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