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@rive_app

Rive

@rive_app
The interactive experience engine. Design, animate, and code in one place. Ship everywhere.
San Francisco, CA
rive.app
Joined February 2016
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  • Pinned
    @rive_app
    Rive
    @rive_app
    Sep 3
    GPU Canvas is now live for everyone. Rive's low-level GPU layer for 3D, shaders, and custom effects is out of Early Access and in the production editor today. Write your shaders once in WGSL. Rive compiles them for Metal, Vulkan, Direct3D, WebGPU, and WebGL. It adds 25KB to the
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  • @rive_app
    Rive
    @rive_app
    Aug 25
    Rive Editor 0.8.5589 is live 🍎Your .riv files now play in Quick Look on macOS. Hit space in Finder and the animation runs, interactive state machines and all. More in the thread 👇
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  • @rive_app
    Rive
    @rive_app
    Aug 24
    Made with Rive
    @60fpsdesign
    60fps
    @60fpsdesign
    Aug 24
    the motion naturally guides the eye ✨👀 @duolingo
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  • @rive_app
    Rive
    @rive_app
    Aug 19
    Rive Editor 0.8.5520 is live, and it's a massive changelog. Three big ones: 🧵 Rive now draws on its own thread, with the new Deferred Rendering 📐 Guides and Guide Components 🔄 Layouts can be transformed More in the thread 👇
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  • @rive_app
    Rive
    @rive_app
    Aug 14
    Winners of the Rive Broadcast & Livestream UI Challenge, watch it live 📅 Tuesday, August 18 🕤 9:30 AM PT 🏆 $10,000 prize pool Judged with Chris Hanel of Games Done Quick and Douglas Herman of Disney. Hosted on @contra.
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