Inspiration
Super mario was too easy
What it does
Play Shooting-pong with accelerometer and gestures
How I built it
Unity3d game engine and the myo API
Challenges I ran into
Had issues with multiple myos, and not being able to create unique gestures
Accomplishments that I'm proud of
It's something
What I learned
We learned to use the Myo api, unity3d and staying up very late high on energydrinks, without playing games(Besides our own ofcourse).
What's next for Super Myo
It's the next big thing, we gon' be rich boy!
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