Inspiration

Super mario was too easy

What it does

Play Shooting-pong with accelerometer and gestures

How I built it

Unity3d game engine and the myo API

Challenges I ran into

Had issues with multiple myos, and not being able to create unique gestures

Accomplishments that I'm proud of

It's something

What I learned

We learned to use the Myo api, unity3d and staying up very late high on energydrinks, without playing games(Besides our own ofcourse).

What's next for Super Myo

It's the next big thing, we gon' be rich boy!

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