Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Fix shader out of bounds accesses A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25252 opened Aug 1, 2026 by JMS55 Contributor Loading… 0.19.1
Usage Example: Use ui_widgets to power a Character Creation Screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25249 opened Aug 1, 2026 by kfc35 Contributor Loading…
Make major line interval configurable in InfiniteGrid A-Editor Graphical tools to make Bevy games C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25247 opened Aug 1, 2026 by malfuu Contributor Loading…
Fix invalid sparse buffer update pipeline queued on WebGL2 A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25245 opened Aug 1, 2026 by beicause Member Loading… 0.19.1
Solari: Improve CPU performance A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25244 opened Aug 1, 2026 by JMS55 Contributor Loading…
System Set Stepping A-Dev-Tools Tools used to debug Bevy applications. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes
#25239 opened Jul 31, 2026 by Trashtalk217 Contributor Loading…
Don't drop pending shader events on the reload frame in PipelineCache to fix pipelines never becoming ready on web A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-Web Specific to web (WASM) builds P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25238 opened Jul 31, 2026 by taearls Contributor Draft 0.19.1
Feathers HardLimit and SoftLimit now accept a RangeInclusive A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25237 opened Jul 31, 2026 by kfc35 Contributor Loading…
Add try_interpolate_stable_assign and try_smooth_nudge to TryStableInterpolate A-Math Fundamental domain-agnostic mathematical operations D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25234 opened Jul 31, 2026 by beicause Member Loading…
Add missing ok color spaces to try_interpolate_stable and docs A-Color Color spaces and color math D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25233 opened Jul 31, 2026 by beicause Member Loading…
Support Val::Em and Val::Rem, store values in ComputedNode, use in resolving values from Node, etc. A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25231 opened Jul 30, 2026 by gagnus Contributor Loading…
Change Capsule3d default resolution from 5 to 4. A-Gizmos Visual editor and debug gizmos C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25230 opened Jul 30, 2026 by SolidStateDj Loading…
Add Metal GPU pass timings
#25227 opened Jul 30, 2026 by NickRyder Draft
Move info about main texture to ViewTargetInfo and render to the entire main texture per camera A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25226 opened Jul 30, 2026 by beicause Member Loading…
2
1
Account for padding when sizing font atlases A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Crash A sudden unexpected crash S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#25225 opened Jul 30, 2026 by liamaharon Contributor Loading…
Add bevy_feathers feature to wasm ci testing A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25223 opened Jul 29, 2026 by kfc35 Contributor Loading…
Update rodio and use new realtime flag on android A-Audio Sounds playback and modification C-Dependencies A change to the crates that Bevy depends on O-Android Specific to the Android mobile operating system S-Blocked This cannot move forward until something else changes X-Uncontroversial This work is generally agreed upon
#25221 opened Jul 29, 2026 by JamJomJim Contributor Draft 0.20
Add a text input widget on top of virtual keyboard A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25219 opened Jul 29, 2026 by yunusey Loading…
Update lens_distortion.wgsl A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Shaders This code uses GPU shader languages D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#25218 opened Jul 29, 2026 by JupiterSky11 Loading…
update homebrew fomula in config_fast_builds.toml (llvm -> lld) A-Cross-Cutting Impacts the entire engine C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done to verify an issue or fix
#25217 opened Jul 29, 2026 by sam-kirby Contributor Loading…
Add adaptive arrow positioning to Popover A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25214 opened Jul 29, 2026 by remloyal Loading…
Remove redundant words A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Domain-Agnostic Can be tackled by anyone with generic programming or Rust skills D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25212 opened Jul 28, 2026 by ItsDoot Contributor Loading…
Make bevy_feathers a Default Feature A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-SME This is currently waiting for an SME to resolve something controversial X-Needs-SME This type of work requires an SME to approve it.
#25211 opened Jul 28, 2026 by kfc35 Contributor Loading… 0.20
ProTip! Type g i on any issue or pull request to go back to the issue listing page.