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Camera replaced by Cinematographic Camera (CinemAirSim) - #3779

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Pablo Pueyo Ramon (ppueyor) wants to merge 6 commits into
microsoft:masterfrom
ppueyor:master
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Camera replaced by Cinematographic Camera (CinemAirSim)#3779
Pablo Pueyo Ramon (ppueyor) wants to merge 6 commits into
microsoft:masterfrom
ppueyor:master

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@ppueyor

@ppueyor Pablo Pueyo Ramon (ppueyor) commented Jun 9, 2021

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Fixes: #
-Integrates the CineCameraComponent into AirSim

About

An AddOn for AirSim that includes all the tools to integrate a cinematographic camera and the needed tools to control/access to it.
More info available in repo: https://github.com/ppueyor/CinemAirSim
Or conference paper: https://arxiv.org/abs/2003.07664

How Has This Been Tested?

Ubuntu 20 and UE4 4.26
Different demos and API calls
Results available in repo

Screenshots:

https://www.youtube.com/watch?v=OJGNaitWZVA

@ppueyor

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Hi, the checks need approval from the maintainers. Hope the last commit does the trick and passes the checks.

@ppueyor

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Hi, I fixed the last conflicts of this PR, but I still need a maintainer to check if it builds correctly.

Thanks!

@jonyMarino

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/azp run microsoft.AirSim

@azure-pipelines

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Azure Pipelines successfully started running 1 pipeline(s).

@jonyMarino

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Hi Pablo Santa Cruz (@pablo)! Your PR seems to be failing at the block's packaging stage

@ppueyor

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Hi Jonathan! Thanks for your answer. It builds in the rest of the checks, right?

I use it in Ubuntu, play it in the blocks package and runs perfectly.
I don't know what happens.
How can I fix this issue?

Thanks again!

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2 participants