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Make Games with Easel
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Make Games with Easel
@MadeWithEasel
A 2D browser game engine with automatic multiplayer
easel.games
Joined July 2023
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    Make Games with Easel
    @MadeWithEasel
    Nov 29, 2025
    How to make a game multiplayer in Easel:
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    Make Games with Easel
    @MadeWithEasel
    May 3
    It seems we have made the first ever physics engine with incremental rollback for multiplayer games! Previously, making a game like Among Us was infeasible with rollback netcode because it had to snapshot the entire world every frame. But how much actually changes per frame?
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    Make Games with Easel
    @MadeWithEasel
    Apr 4
    catching the flags
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    Make Games with Easel
    @MadeWithEasel
    Dec 22, 2025
    You Shall Not Pass (the Parcel)!
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    Make Games with Easel
    @MadeWithEasel
    Dec 13, 2025
    Really grateful when the comments from the internet are positive!
    Hacker News comment: It is very interesting though! I have been interested in this kind of language design for interactive UI for a while. If there was a quick article outlining how all the "with" and "on" and "own" work to more experienced developers using references to existing language features, I'd love to read it. Right now it reminds me of the declarative style of qt ui and online primitives introduced in godot, but i haven't looked at it in more details. Also love your take on async. Wish you all the best luck, this seems like a really thought through language design!

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