A space-based roguelike survival game.
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2026-03-22 21:55:20 +00:00
addons/godot-git-plugin Added dynamic ship tilting in flight mode and removed PhantomCamera addon 2025-09-30 13:33:39 +01:00
globals Move player scene paths to PlayerData resource 2026-03-22 21:51:13 +00:00
menu Update main menu artwork and UI 2026-03-22 21:49:21 +00:00
navigation Added basic procedural level assets and refactored player data persistence 2025-11-19 00:12:02 +00:00
objects Add more testing objects for flight mode. 2026-03-22 21:55:20 +00:00
player Add more testing objects for flight mode. 2026-03-22 21:55:20 +00:00
world Add more testing objects for flight mode. 2026-03-22 21:55:20 +00:00
.editorconfig Fixed exterior flight mode mouselook 2025-09-27 21:01:22 +01:00
.gitattributes Added new filetypes to Git LFS 2026-01-27 01:01:33 +00:00
.gitignore Split pause menu into a reusable class 2025-09-27 22:28:44 +01:00
button_theme_main_menu.tres Update main menu artwork and UI 2026-03-22 21:49:21 +00:00
project.godot Minor tweaks and refactoring 2026-03-02 22:34:47 +00:00
README.md Update README.md 2025-10-28 23:37:13 +01:00

The Void: Survival

Your void habitat is dying.


Keep in mind this game is very much still a prototype. Feedback and questions welcome!


Currently working on the following basic features:

  • Walk around the players ship.
  • Interact with controls and systems.
  • Switch to piloting the ship through space.
  • Navigate to distant points in space using an on-screen hud highlighting things to visit.
  • Dock or interact with space stations and other space-borne objects (potentially asteroid mining).
  • Pick up and store items.