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Version 1.2.5
403 downloads
PlaceryExtended — Precision Deployable Placement for Creative Rust Builds PlaceryExtended is a highly configurable Rust plugin that gives players the power to place any deployable on walls, ceilings, and non-standard terrain, enabling creative base design and advanced PvE/PvP mechanics. It provides alignment control, cooldown restrictions, NoEscape integration, blacklist management, and more. UPDATED TO WORK WITH PLAYER BOATS UPDATED SO CANNONS CAN BE PLACED ON PLAYERBASES AND MOUNTED WITH CUSTOM MOUNT LOGIC! Work In Progress Deployables On Terrain - Like Grass - Mountains - Rocks Ability To Place Doors On Floor.Frame Rotate Function For Deployed Deployables Correct Stacking Of Custom Deployables Key Features Deployable Placement on Walls and Ceilings Supports placing turrets, chairs, lockers, doors, seeds, lights, and more on any surface. Automatically aligns deployables using custom angle logic. Mountable Chair Support Players can mount chairs placed on walls or ceilings. Skins Support Items placed with skins retain their skin ID on spawn. Storage Adapter and Industrial Compatibility Supports industrial systems when placing furnaces, lockers, and other compatible deployables. Permission-Based Use Players need placeryextended.use to access features. Admin-only options available to bypass rules. Placement Toggle /toggleplacery allows players to turn plugin functionality on/off personally. Dynamic Blacklist Items can be blocked via config or admin commands. Combat/Raid/Escape Blocking Integrated with NoEscape plugin to restrict usage. Configurable Cooldowns and Radius Prevents spam or exploitative rapid placement. Language File Support Customize all messages through a language file. How to Use Mounted Chairs & Sofa & ComputerStation Place the Entity using right-click via PlaceryExtended. Make sure it faces outwards and is not obstructed. Walk up and press E — the player will mount correctly. Press E again to dismount. How It Works Placery Extended introduces a special right-click placement process, allowing players to place deployables in areas that are normally restricted, such as walls, roofs, and other unconventional surfaces. To place items using Placery Extended, players must right-click (or hold it) during placement. Left-click continues to follow Rust's normal placement logic. This ensures that PlaceryExtended enhances gameplay without overriding default behavior. Requires The Players To Have A TC Placed Down To Place Deployable Admins With Permissions Can Place Deployables On Players Bases Since No TC Is Required - Perfect For Admin Trolling If Thats The Case Configuration { "General": { "RequireCommandToActivatePlaceryExtended": false, "AllowDoorPlacement": true, "UseCustomMountLogic": true }, "Placement": { "Radius": 4.0, "CooldownSeconds": 2.0 }, "Restrictions": { "BlockWhileCombatBlocked": false, "BlockWhileEscapeBlocked": false, "BlockWhileRaidBlocked": false }, "PVPListMode": { "Enabled": false, "AllowedItems": [ "autoturret" ] }, "Lists": { "Blacklist": [ "wall.external", "wall.frame", "wall.window", "ladder.wooden.wall", "chineselantern", "chineselanternwhite", "xmas.lightstring", "xmas.lightstring.advanced", "ceilinglight", "gunrack_stand", "xylophone", "piano", "pinata", "discoball", "microphonestand", "sled", "sled.xmas", "cupboard.tool", "cupboard.tool.shockbyte", "cupboard.tool.retro", "elevator", "generator.wind.scrap", "lock.code", "lock.key", "door.closer", "hopper" ], "AllowedPlacementParents": [ "floor", "wall", "foundation", "ceiling", "stair", "shelves", "roof", "floor.triangle", "floor.triangle.frame", "floor.frame", "wall.half", "wall.low", "roof.triangle", "wall.doorway", "boat" ] }, "Debug": { "Enabled": true } } Extended Placement List Copy Paste Belov This Line And Replace It With The Placement In Your Config "Placement": [ "floor", "wall", "foundation", "ceiling", "stair", "shelve", "roof", "floor.triangle", "floor.triangle.frame", "floor.frame", "wall.half", "wall.low", "roof.triangle", "wall.frame", "wall.frame.garagedoor" ], Commands: Player Commands /toggleplacery – Toggle plugin functionality on/off /placeryhelp – Show available Placery commands Admin Commands /addblacklist <shortname> – Add item to blacklist /removeblacklist <shortname> – Remove item from blacklist /getblacklist – View all blacklisted items /clearblacklist – Wipe blacklist /reloadplacery – Reload plugin config on the fly Compatible Deployables (Examples) Furniture: Chairs, beds, lockers Doors: Garage, double/hinged (if enabled) Electronics: Smart switches, ceiling lights Farming: Seeds on walls and ceilings Storage: Coffins, boxes, lockers Defensive: Turrets, barricades, mines Basicly Any Deployable/Item In The Game Gets Turned Into A Deployable That Can Be Placed With PlaceryExtended Ideal For Creative Servers: Unlock full freedom in placement. PvP/Arena Maps: Place traps and decor smartly. Roleplay Builds: Enhanced immersion with unrestricted design. Compatibility NoEscape – Supported natively for blocking during combat. UberTool – May cause conflicts; disable if needed. Requires uMod/Oxide. Will Continuesly Be Updated To Support Useage While Using Other Custom Plugins Installation Drop the .cs file into your oxide/plugins folder. Restart or reload the plugin. Edit the config in oxide/config/PlaceryExtended.json. Media Enjoy the creative freedom of building your base YOUR way with PlaceryExtended! API DEV HOOKS: Called before PlaceryExtended creates and places a deployable. object CanPlaceryExtendedPlace( BasePlayer player, Item item, BaseEntity parent, uint prefabId, string prefabPath, Vector3 position, Vector3 normal ) Called after PlaceryExtended successfully creates, spawns, and deploys an entity. void OnPlaceryExtendedPlaced( BasePlayer player, Item item, BaseEntity entity, BaseEntity parent, uint prefabId, string prefabPath ) Join My Discord For Update Plugins By Duff - https://discord.gg/2KBPH7hXb7$19.99- 36 comments
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Version 1.0.5
27 downloads
Monument Beds allows players to respawn at randomized locations around selected monuments directly from the death screen. All behavior is fully configurable, allowing server owners to enable or disable specific monuments as needed. Supported locations include Outpost, Bandit Camp, Large Oil Rig, and 42+ additional monuments. The plugin creates multiple bed spawn points within each monument’s range when it initially loads and randomly selects an exact spawn location on respawn. This provides fair, varied spawns while preventing predictable or exploitable locations. More features and functionality are planned for future updates. Note: Monument Finder is required to be installed on the server for this plugin to function correctly. List of Monuments supported: Config$9.99-
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