141,268 Commits over 4,352 Days - 1.35cph!

53 Minutes Ago
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2 Hours Ago
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2 Hours Ago
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3 Hours Ago
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4 Hours Ago
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industrial shelves - update item inventory move sounds to metal - assigned metal sfx
6 Hours Ago
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prefabs/Deployable ok
Today
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kiosk placement changes and kiosk b fixes
Today
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Industrial Autoturret - Updated model, updated with placeholder textures
Today
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Split off interiors of rentable shop D and F
Today
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Today
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Bowless Crossbow - texture update
Today
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Today
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protection update from feedback
Today
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Today
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actual fix fire damage, ty aron
Today
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removed CLIENT preprocessor requirement from TestRunner window/pipeline
Today
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rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
Today
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merge from waterwheel_deployable
Today
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Small Backpack clearance update
Today
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horse no go in water wheel, adjust eyepos for less potbelly
Today
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shortened loop to fix 3p sitting for now (until full mount loop is added)
Today
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Updated Ik targets for computer station
Today
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edited crossbow bowless viewmodel prefab
Today
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Merge from main
Today
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Updated Krieg Backpack holster values
Today
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Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
Today
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Wetsuit female model update
Today
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prefabs/clothes ok
Today
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hooked up workshop prefab
Today
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restored clouds to skybox in workshop scene
Today
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Today
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Today
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resize gibs
Today
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Fixed clipping, normals and LODs on leather gloves
Today
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merge from main
Today
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merge from main
Today
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Today
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Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
Today
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Today
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prefabs/ammo ok prefabs/building ok
Today
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Updated Electric Furnace Skinnable Asset
Today
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Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
Today
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Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
Today
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added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
Today
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added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes