I am a second-year PhD candidate jointly supervised by Shanghai Jiao Tong University and Shanghai Artificial Intelligence Laboratory, under the primary guidance of Prof. Bo Dai. Currently, I am also a research intern at the Embodied AI Center of Shanghai AI Lab, co-advised by Dr. Mulin Yu and Dr. Linning Xu. Prior to my doctoral studies, I received my Bachelor of Engineering degree from Tongji University, where I conducted research on HDR reconstruction for dynamic scenes under the supervision of Prof. Zhangkai Ni.

My research interests lie in streaming reconstruction and scene generation. I have published papers in top-tier computer vision conferences and journals including CVPR, NIPS, ICLR, RSS, TPAMI, IJCV and TOG, with my publications accumulating 400+ Google Scholar citations.

🔥 News

  • 2026.01:  🎉 Our ARTDECO on On-the-fly reconstruction was accepted to ICLR 2026.
  • 2025.09:  🎉 Our MV-CoLight on Multi-view Object Compositing was accepted to NIPS 2025.
  • 2025.08:  🎉 One paper on Unposed Novel View Synthesis was accepted to SIGGRAPH Asia 2025 (ACM TOG).
  • 2025.06:  🎉 Our SMHDR on Multi-view HDR Reconstruction was accepted to IJCV 2025.
  • 2025.05:  🎉 Our Octree-GS on LOD-Structured 3D Gaussians was accepted to TPAMI 2025.
  • 2025.04:  🎉 One paper on One-Shot Manipulation was accepted to RSS 2025.
  • 2025.02:  🎉 Our Horizon-GS on Aerial-to-Ground Scene Reconstruction was accepted to CVPR 2025.
  • 2024.07:  🎓 Graduated from Tongji University.

📝 Publications

(†: corresponding author; * :equal contribution)

arxiv 2026
sym

MÂł: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM

Kerui Ren, Guanghao Li, Changjian Jiang, Yingxiang Xu, Tao Lu, Linning Xu, Junting Dong, Jiangmiao Pang, Mulin Yu†, Bo Dai†

Project Code Paper

  • MÂł is a Monocular Gaussian Splatting SLAM with a Multi-view foundation model for dense Matching.
arxiv 2026
sym

SoMA: A Real-to-Sim Neural Simulator for Robotic Soft-body Manipulation

Mu Huang, Hui Wang, Kerui Ren, Linning Xu, Yunsong Zhou, Mulin Yu, Bo Dai, Jiangmiao Pang

Project Code Paper

  • SoMA is a Gaussian splat neural simulator that models deformable object dynamics from real-world robot manipulation, enabling action-conditioned, stable long-horizon simulation with high-fidelity, multi-view–consistent rendering.
arxiv 2026
sym

EAG-PT: Emission-Aware Gaussians and Path Tracing for Indoor Scene Reconstruction and Editing

Xijie Yang, Mulin Yu, Changjian Jiang, Kerui Ren, Tao Lu, Jiangmiao Pang, Dahua Lin, Bo Dai, Linning Xu

Paper

  • Emission-Aware Gaussians and Path Tracing (EAG-PT), aiming for physically based light transport with a unified 2D Gaussian representation.
arxiv 2026
sym

PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction

Changjian Jiang*, Kerui Ren*, Xudong Li, Kaiwen Song, Guanghao Li, Linning Xu, Tao Lu, Junting Dong, Yu Zhang†, Bo Dai, Mulin Yu†

Project Code Paper

  • PLANING introduces a loosely coupled triangle-Gaussian representation and a monocular streaming framework that jointly achieves accurate geometry, high-fidelity rendering, and efficient planar abstraction for embodied AI applications.
ICLR 2026
sym

ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation

Guanghao Li*, Kerui Ren*, Linning Xu, Zhewen Zheng, Changjian Jiang, Xin Gao, Bo Dai, Jian Pu†, Mulin Yu†, Jiangmiao Pang

Project Code Paper

  • ARTDECO unifies 3D foundation priors with structured scene representations, enabling robust and generalizable 3D reconstruction of diverse real-world scenes using only monocular video.
SIGGRAPH Asia 2025 (ACM TOG)
sym

AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views

Lihan Jiang*, Yucheng Mao*, Linning Xu, Tao Lu, Kerui Ren, Yichen Jin, Xudong Xu, Mulin Yu, Jiangmiao Pang, Feng Zhao†, Dahua Lin, Bo Dai†

Project Code Paper

  • We introduce AnySplat, a feed‑forward network for novel‑view synthesis from uncalibrated image collections in both sparse‑ and dense‑view scenarios.
NIPS 2025
sym

MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation

Kerui Ren, Jiayang Bai, Linning Xu, Lihan Jiang, Jiangmiao Pang, Mulin Yu†, Bo Dai†

Project Paper

  • We introduce MV-CoLight, a two-stage framework for illumination-consistent object compositing in both 2D images and 3D scenes.
arxiv 2025
sym

HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes

Changjian Jiang*, Kerui Ren*, Linning Xu, Jiong Chen, Jiangmiao Pang, Yu Zhang, Bo Dai, Mulin Yu†

Project Paper

  • We introduce HaloGS, a dual-representation that loosely couples triangles for geometry with Gaussians for appearance, enabling high-fidelity rendering with compact geometry.
RSS 2025
sym

Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulation

Sizhe Yang, Wenye Yu, Jia Zeng, Jun Lv, Kerui Ren, Cewu Lu, Dahua Lin, Jiangmiao Pang†

Project Code Paper

  • We introduce RoboSplat, a framework that leverages 3D Gaussian Splatting (3DGS) to generate novel demonstrations for RGB-based policy learning.
CVPR 2025
sym

Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes

Lihan Jiang*, Kerui Ren*, Mulin Yu, Linning Xu, Junting Dong, Tao Lu, Feng Zhao, Dahua Lin, Bo Dai†

Project Code Paper

  • We introduce Horizon-GS, tackles the unified reconstruction and rendering for aerial and street views with a new training strategy, overcoming viewpoint discrepancies to generate high-fidelity scenes.
arxiv 2025
sym

Bootstrap-GS: Self-Supervised Augmentation for High-Fidelity Gaussian Splatting

Yifei Gao*, Kerui Ren*, Jie Ou, Lei Wang, Jiaji Wu, Jun Cheng

Code Paper

  • We introduce a bootstrapping framework that generates pseudo-ground truth data from novel viewpoints compatible with the original training set and feeds it back into training, which reduces artifacts, improves metrics, and is adaptable to other Gaussian-based methods.
arxiv 2025
sym

Pay Attention to What You Need

Yifei Gao, Shaohong Chen, Lei Wang, Ruiting Dai, Ziyun Zhang, Kerui Ren, Jiaji Wu, Jun Cheng

Code Paper

  • We propose Scaled ReAttention (SRA), a lightweight method that boosts LLMs’ long-context understanding without fine-tuning or retraining.
TPAMI 2025
sym

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

Kerui Ren*, Lihan Jiang*, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai†

Project Code Paper

  • We introduce Octree-GS, featuring an LOD-structured 3D Gaussian approach supporting level-of-detail decomposition for scene representation that contributes to the final rendering results.
IJCV 2025
sym

Semantic Masking with Curriculum Learning for Robust HDR Image Reconstruction

Zhangkai Ni, Yang Zhang, Kerui Ren, Wenhan Yang†, Hanli Wang†, Sam Kwong

Code

  • We propose a novel SAM-guided MIM for HDR reconstruction (SMHDR). The combination of curriculum learning strategy and masked image modeling bridges the gap between pixel fitting and semantic understanding, which successfully turns the knowledge of SAM into the intrinsic understanding of the quality issues of HDR images.

đź“– Educations

  • 2024.09 - present, Ph.D. in Information and Communication Engineering, Shanghai Jiao Tong University
  • 2020.09 - 2024.07, B.S. in Computer Science and Technology, Tongji University

đź’¬ Community Services

Reviewer

  • SIGGRAPH Asia 25, SIGGRAPH 26
  • ISPRS, IEEE TVCG

đź’» Internships