Inspiration
We like playing D&D with our friends, but if the party disagrees on something, it often results in one half of us doing something while the other does nothing. This tool allows the DM in charge to multitask and manage multiple different sub-groups at once.
What it does
Simulates a town with Non-Playable Characters(NPCs) and player characters in a primarily text based enviroment.
How we built it
Working in Eclipse, sharing the project through Github, spliiting it into parts and tackling each part individually.
Challenges we ran into
Coming up with the idea, time constraints.
Accomplishments that we're proud of
Getting as far as we did, creating a working server-host relationship.
What we learned
How to manage our time/prepare better.
What's next for D&D Town Tool
More features based on practical tests with the program.
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