💡 Inspiration 💡

We both share a love for video games and thought why could we not combine video games and exercise together, but not like how most people perceive it. Not the next Wii Sports or Kinect but a new version of games that requires both technical skills and physical fitness. From there we decided that we needed to incorporate our game in Augmented Reality and as soon as we set our minds on that we both almost instantly thought of the first game to receive this hybrid treatment be Nintendo's Super Mario Kart.

😮 What it does 😮

Our application allows users to play Super Mario Kart in an Augmented Reality environment. Users can collect stars to experience a 1.5x speed boost or accidentally run into the banana peels to slow yourself down enough to get a ticket. The user also has the option to run after their car as everything is in Augmented Reality allowing users to have a surreal experience.

✍️ How we built it ✍️

We built this application using 8th Wall, JavaScript, HTML, Blender, Scaniverse, and SketchFab. We used 8th Wall as the IDE to edit our code and to host our application as well as convert it to a web AR application. JavaScript and HTML were used to write code for the application. We used Scaniverse to scan the stage of Jupiter Dome and Blender to model a navigation mesh. There was also some models sourced from SketchFab

😾 Challenges we ran into 😾

Our team had only 2 members instead of the regular 4 which made us both pickup more work. Our team had a member with no hackathon experience and minimal coding experience which had its challenges but on the bright side it was a learning experience for the both of us. Originally when we started using 8th Wall but the Wayspot scans wouldn't process on the 8th Wall website and we believe it's because of the network connection. While we were coding we had to do a lot of guess and checks as the models we used weren't made by us and sourced so we had no idea how they would fit our needs.

🏆 Accomplishments that we're proud of 🏆

We're proud of the fact that in < 18 hours we were able to build a fully functional game using 8th Wall which we have never used before, and the fact that we were able to learn how to use Blender to cleanup the model of the Jupiter Dome stage that we took using Scaniverse. In addition to accomplishing these feats we were also able to make new friends along the way. Me and my teammate met only at the hackathon and we had never met each other beforehand.

💭 What we learned 💭

We learned how to make easy Augmented Reality apps How to use Blender Basic javascript and html Bubble tea is not a good late night snack

❓ What's next for MarioKart-AR ❓

We want to perfect this project by implementing animations and developing more tracks to make available for the user.

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