As we begin to gain insight into the world of professional software development, we saw that professionals in a variety of roles were falling for relatively simple tricks from hackers, especially with social engineering. We believe education is the most powerful tool, and so we decided to build a game educating professionals about how modern hackers work.

We built a game from the perspective of the hacker! You must navigate a series of mini-games involving phishing, social engineering and DDOS attacks to complete a level as a moving sprite. Letting professionals see how hackers usually attack lets them better protect themselves.

We built our game using Godot's rather lovely game engine, using both GD-Script and C++.

Our knowledge of Godot (or lack thereof) was initially a challenge, but we got on well together as a team and managed to motivate ourselves through points where it felt like we were running in circles.

Completing 3 minigames with varying complexity over such a short amount of time was a great feeling! We're especially proud of a mechanic in the first minigame, where the number of tiles you successfully match to the pattern shown directly impacts the amount of time you have to hit the green button in the second minigame. With more time we had plenty more ideas, but we're proud to put this into the "unfinished hack" category.

We really enjoyed this hackathon- thanks! Once we all sleep again we have a genuine interest in continuing this forward into a genuinely useful educational tool. If you want to try out our game, please install Godot and open our code available on GitHub!

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