Inspiration
It's pretty much based off the Unity beginner tutorial I did today I just added a bunch more stuff
What it does
Just a weird little game where you control a ball and try to get to the ending
How we built it
Unity, following the tutorial then struggling to find information for other compoenents not included because I couldn't think of the name of stuff I was trying to google when I was searching for info lol
Challenges we ran into
The 3D stuff is hard to move around, and for the first day I was stuck on the tutorial trying to figure out why my computer didn't seem to work the same way :')
Accomplishments that we're proud of
- I figured out why the tutorial instructions weren't working on my computer after several hours :')
- I made a sort-of-complete game yay
What we learned
- 3D Game dev is harder than 2D game dev wow :O
- But like yeah I also learned how to do basic stuff in Unity which I'm pretty happy with
- I also finally learnt C# after so long :')
- I love the funky physics it reminds me of little big planet :')
What's next for PushyGame
- Something more fun and with a more focused objective to it (basically more content)
- More funky physics stuff
- Better visuals and UI
Play my game?
- It's my first game but if you're free I'd love feedback/ constructive criticism about it! Try it here
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