Inspiration: We wanted to incorporate the RowdyHacks theme dinosaur into the mix!
What it does: It is an idle game that feeds a dinosaur to prevent it from turning into bones.
How we built it: We used Android-studio to create the interface and game.
Challenges we ran into: We ran into multiple issues having to do with event listeners and views.
Accomplishments that we're proud of: We are proud that we made our first game using Android studio.
What we learned: We learned how to use Java, android studio, and object-oriented programming.
What's next for RowdyPet: We plan on adding more characteristics to the pet such as energy and thirst, and add new mini-games. Then we want to improve the UI design and color!
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