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MKD-hub/Readme.md

Hi, I'm Mohammed 👋

Current focus

This year, I'm deliberately investing most of my time into:

  • Strengthening core backend foundations (data structures, algorithms, networking)

  • Building low-level tools in Zig

  • Exploring WebAssembly constraints, memory models, and error propagation

  • Treating graphics as a systems problem, not just rendering

Trying to learn as much as I can!

🛠️ Selected projects

Polystack A 3D modelling and sprite stacking app made in Zig and WASM

Backend foundations

I actively work on backend fundamentals with an emphasis on:

  • Clear mental models over rote solutions

  • Understanding tradeoffs between approaches

  • Writing code that is easy to reason about and evolve

This includes ongoing practice with data structures, algorithms, and system design concepts, often informed by constraints I encounter in lower-level work.

Topics I care about

  • Memory models & allocators

  • Error handling and failure modes

  • Determinism in real-time systems

  • WASM sandbox constraints

  • Data-oriented design

  • Tooling that compounds over time

Learning in public

I occasionally write about what I'm building and learning:

  • Long-form notes: Substack

  • Short-form discussions with local developers on Telegram

My goal is clarity and reflection.

📫 Get in touch

If you're interested in backend or systems-oriented engineering, or in using tools and games as a medium for learning, feel free to reach out to me on my Telegram Channel.

Telegram

I care more about understanding systems deeply than moving fast — and I’m comfortable taking the long route to get there

Programming languages and frameworks I know

Go Vue.js Zig Lua React Nuxt Bun React Native Vite Vitest WebAssembly


Image

🪛 Tools

Neovim Google Gemini ChatGPT Coolify

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  1. polystack polystack Public

    Polystack is a simple 3D modeller and Sprite stack editor.

    Zig 1