There are a few things that causes the the code to get all wonky with CodeMirror and some new stuff missing.
The following are some things I've found so far:
// Nested generic types break the highlighting inside the function block
fn foo(&self, bar: str) -> S<T<Q>> {
let x = 2;
let y = some.func(&bar);
}
// the grammar is not liking the () around proc
spawn(proc() {
let x = 12; // the code inside proc is not parsed correctly and breaks the rest
});
let mut x = 2; // it doesn't know mut is a keyword not pat of the name
fn drop(&mut self) { // &mut is a keyword too
}
match x { // match is not being treated as a keyword
}
pub fn foo() {} // access modifiers are absent from the grammar
#[unstable] // we might want to treat this #[] as a special thing
pub fn foo() -> (){ }
// 'static is a keyword too
pub fn foo() -> &'static T {
}
// not sure why, but this reads better in github.
// They all get ignored until the last call before the (),
// it's very easy to identify what you are calling without getting lost
some.func.call(&bar);
// this is another case where it reads more clear in Github,
// with the current CodeMirror it all comes out in the same color
Ok(foo.bar);
Err(foo.bar.call());
// I would place mut, &, &mut, ref and * (deref)
// on their own little group
I noticed @marijnh did the initial contribution and maintained it over the years.
Can you help update the language definition?
There are a few things that causes the the code to get all wonky with CodeMirror and some new stuff missing.
The following are some things I've found so far:
I noticed @marijnh did the initial contribution and maintained it over the years.
Can you help update the language definition?