Welcome
... to somewhere?
Mirrors
My repositories are hosted on the Mandelbrot Set and (in some cases) on Codeberg and GitLab as well.
I do not take pull requests but I do take suggestions.
Languages
My main programming language is Rust (btw.) For embedded programming, I use C and assembly. For legacy programming, I use whatever was prominent at that time (e.g. Turbo C++ for MS-DOS.)
Platforms
I love embedded programming (hence the “freestanding developer.”) I want to make my own embedded platforms.
Music
I like music. I don't like bragging about specific music. Enjoy whatever.
When you have the time, but only once...
Primary projects
Libraries
- Backspace – a Rust-written retro game engine inspired by Counter-Strike 1.6
- GoldForge – a Rust reimplementation of the GoldSrc (etc.) codecs
- nVec – a Rust library for fixed-capacity vectors (and strings)
- Oct – a Rust library for octonary transmutations
- PolyLane – a Rust library for portable and versatile SIMD
- u8c – a C library for Unicode-related facilities
Applications
- AgbHdr – a CLI tool for handling GBA image headers
- Benoit – a multithreaded Mandelbrot Set renderer
- eAS – an assembler for embedded systems
- Luma – a GBA emulator
- plural2bin – a data recovery utility for inconsistent rips
Achernar
My commercial endeavours are done through Achernar. See https://achernar.io/ for more information.
Personal projects
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About
Pronounced as: /ɡeɪ:bɔːl/
Freestanding and hosted developer.
Info
Director at Achernar
Denmark
9:52 PM
Member since July 06, 2023