Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Everything On Nauvis, until Fulgora is discovered.
Large total conversion mods.
Gives each player their own force/team with independent research, production statistics, and a platforms GUI. Includes cross-force chat, a /platforms command, and per-player friend toggles.
Mods introducing new content into the game.
Spawns massive furnaces and assembly machines around the map to make the game all about building trains to connect them
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
팩토리오 2.0 모드들의 한글화에 대한 베타 버전이 포함되어 있습니다. [참고] 번역 피드백/수정 사항의 사전 적용 목적으로, 업데이트 간격이 짧습니다. 특별한 문제가 없다면 일반 버전의 번역 모드만 설치해도 무방합니다 :)
Translations for other mods.
Adds factory expanders that passively attach to assembling-machine-3 and grant scripted bonus productivity. New: ***Adds factory expanders that passively attach to electric furnace and grant scripted bonus productivity.***
Mods introducing new content into the game.
Tracks which ingredients are causing production delays across your factory. Samples all crafting machines, records missing ingredients, and presents aggregate bottleneck statistics with time-slice filtering.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Flexible, safe starmap planets and stars edits with orbit controls, icons, connections and tech tweaks. Designed to be played with mods that are listed below. However, can be played as a standalone mod.
Small changes concerning balance, gameplay, or graphics.
(en) An autonomous invasion AI mod where eight independent factions expand on a planetary scale. A structured invasion system featuring both ground and orbital forces. (ja) よかった、不時着したのは私だけじゃない、本当に良かった
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds an ISK currency and lays the groundwork for a galactic market. Sell and buy resources flexibly, to boost your factory and economy. You can craft as usual - selling resources and importing goods is less profitable, but it scales much better! You can belt resources directly to the Market Hub without manipulators. Cheat codes if you want to skip tech tree: /gm-give-market-hub /gm-give-market-terminal
Mods introducing new content into the game.
Highly customizable overhaul. Add lithium battery to the science pack and a whole new production chain to endgame. Unlock powerful items and a new tier of equipments.
Large total conversion mods.
Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!
Mods introducing new content into the game.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
The crust stores failed gods. Their screams are API calls. Ruins don’t decay here—they debug themselves. Step wrong and reality will rollback your identity to a prior commit. You will feel nostalgia for thoughts you never had. You will recognize architecture you never saw built. You will love your captor. You will call it “progress.” ——————————— ☒ OBSERVATION: YOU ARE REMEMBERING WRONG The labs are not abandoned. They are active. Every floor still screams.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Модификация Fix Spaceage — исправления и доработки для Space Age. Мультиплеер: если мод не с портала — отправь другу папку мода (в %appdata%\Factorio\mods\).
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.