Studio-grade MoCap
for anyone, anywhere

Capture. Clean. Create. All in one flow.

Core Philosophy

We make motion capture usable

Moverse is an end-to-end motion capture platform that streamlines the entire animation pipeline; from capture to cleanup, to export. By unifying every step into a single workflow, it removes friction, reduces iteration time, and accelerates production at scale.

Accessible

Our end-to-end platform is designed to be approachable for teams of all sizes and experience levels. Start low and scale up without outgrowing your setup or switching platforms as the needs evolve.

Efficient

A quick-to-deploy local studio for capturing, integrated online, exporting everywhere, from anywhere. We eliminate friction between setup and output, so teams can move faster when motion is needed.

Diverse

A motion stack that stays useful beyond capture, across planning, previs, production and analysis. Live stream to engines, export to tools, or manage assets in the cloud. We give teams persistent and consistent outputs they can keep working with.

Our Belief

Flexible capture.
Seamless workflows.

We build around the idea that MoCap should be simple. Performers at the front, technology at the back, and minimal layers in between.

Less process. More creation. Faster insights.

Planning
Previs
Blocking
Production
Analysis
Interact with the 3D model
Interactive Data

Don't take our word for it.

No jitter. No suits. Solid contacts. Smooth motion. See for yourself how Moverse captures the full body in real-time with just a few cameras and no markers.

Explore more public data
Use Cases

Built for everyone

Professional using XR headset with high-fidelity motion capture tracking

XR

For real-time, interactive experiences and live performances. Scaling to multi-user location-based experiences.

Game development workstation showing 3D character rigging and motion data analysis

Games

Supporting the full game development lifecycle. Faster iterations, clean cut productions and on-demand access.

Cinematographer reviewing real-time motion capture previs on a film production set

Screen

Capture performances for blocking, previs and full CG workflows. Create life-like moving characters for all types of animation and film projects.

Athlete performing bio-mechanical analysis for sports rehabilitation and performance tracking

Physio

Scale your analysis workflows with frictionless capture for practical biomechanical experimentation, performance and investigation.

Industrial robotic arm being trained through human motion imitation for advanced automation

Robotics

Capture human behavior and motion intention data at scale. Integrate with your downstream technology seamlessly.

Trusted Partners

On The Road

Experience Moverse Live

Catch our team showcasing the latest in markerless MoCap at industry-leading events worldwide.

GAMESCOM 2025

Cologne – Germany

Join us at the world's largest gaming event to experience Moverse live in our dedicated MoCap studio booth.

FMX 2025

Stuttgart – Germany

Exploring the intersection of AI and animation. We will be demonstrating our Motifs GenAI integration for dynamic motion libraries.

Laval Virtual 2025

Laval – France

Deep dive into our VRChat FBT capabilities. No IMU drift, no straps, complete freedom for virtual reality immersion.

SIGGRAPH 2024

Denver, CO – USA

Showcasing real-time live demonstrations of our advanced AI-based reprocessing pipeline and seamless engine integrations.

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See where Moverse fits

Start with Capture, explore our use cases, or talk to us about your workflow.