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Training Highlights
Facial Rigging
3D Printing with Blender
Blender Fundamentals 4.5 LTS
Stylized Rendering with Brushstrokes

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Film Highlights
Singularity
In Production
Wing It!
2023
Hero
2018
Spring
2019
Project Highlights
Impulse Purchase
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Project Storm
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Production
knowledge.

Subscribe to access invaluable production knowledge from Blender Studio, while securing Blender's future.
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and films for €11.50/month

Latest updates

Read our latest articles, production logs, updates and more.

Scaling Render Power with Flamenco Orchestra

Scaling Render Power with Flamenco Orchestra

A set of automations for deploying a scalable render farm in a cloud infrastructure.

March 10th, 2026
update
Facial Rigging course is now online!
Project Storm

Facial Rigging course is now online!

Over the last few months, I've been working on a facial rigging course based on the facial rig used on Storm. It's a 10-chapter video …

March 6th, 2026
production log
Course: Facial Rigging now online!
Project Storm

Course: Facial Rigging now online!

Blender Studio's facial rigging course is online. This advanced video course will give you the tools and knowledge to create an appealing and intuitive facial …

March 5th, 2026
article
Is this the last one?
Singularity

Is this the last one?

This week, as HDR color grading is being wrapped up and final render fixes are being committed, work continues on the film poster and other …

March 2nd, 2026
production log
Into the grade wide open
Singularity

Into the grade wide open

The final rendering is complete! Andy is the last person remaining on Team Singularity to complete the color grading, render error fixing and export.

Feb. 23rd, 2026
production log
10 Years Since Caminandes Llamigos
Caminandes: Llamigos

10 Years Since Caminandes Llamigos

Throwback to the early days of short film production at Blender Studio.

Feb. 23rd, 2026
article
100% rendered! (kinda)
Singularity

100% rendered! (kinda)

This week we prepped the last shots for the farm! The last missing puzzle pieces to render the ending (Spoilers!) were the underwater environment and …

Feb. 16th, 2026
production log
Updated Fundamentals Training

Updated Fundamentals Training

A new course to teach each area of Blender for beginners.

Feb. 10th, 2026
update
The final stretch!
Singularity

The final stretch!

We're sooo close to the finishing line in terms of shading and lighting: The destroyed version of 'One' has been shaded and also the close-up …

Feb. 9th, 2026
production log
Estimating final render times using Blender VSE
Singularity

Estimating final render times using Blender VSE

A simple script that can help processing current editorial info into a nice overview.

Feb. 2nd, 2026
article
Waiting for pixels to dry...
Singularity

Waiting for pixels to dry...

The renderfarm is busy outputting frames. Simon finishes shading of "One", the giant jellyfish and Andy revises lighting and compositing while Vivien helps out polishing …

Feb. 2nd, 2026
production log
3D Printing with Blender

3D Printing with Blender

An introduction to making stuff in Blender for 3d printing

Jan. 19th, 2026
update

Want to see more? Explore all projects.

Sharing production knowledge.

With training and docs covering every major topic in Blender, the Blender Studio team shares real production knowledge, which can be freely adopted in a CG pipeline.

Facial Rigging

Facial Rigging

In this facial rigging course, we’re going to cover every method and workflow used to create the facial rig for Storm, the latest character that …

  • Course
  • Advanced
3D Printing with Blender

3D Printing with Blender

This course is an introduction to making stuff in Blender for 3d printing.

  • Course
  • Beginner
Blender Fundamentals 4.5 LTS

Blender Fundamentals 4.5 LTS

Start learning Blender at your own pace with this complete fundamental course.

  • Course
  • Beginner
Stylized Rendering with Brushstrokes

Stylized Rendering with Brushstrokes

Learn more about how to use the free Brushstroke Tools extension to create assets and scenes with a painterly look.

  • Workshop
  • Intermediate
Geometry Nodes from Scratch

Geometry Nodes from Scratch

An extensive introduction to the Geometry Nodes system covering all fundamental concepts and workflows.

  • Course
  • Intermediate
Blender Studio Rigging Tools

Blender Studio Rigging Tools

This series shows off CloudRig, the rigging toolset used by Blender Studio.

  • Course
  • Intermediate

Not what you're looking for? Explore all Blender Studio training.

Support open productions.

The Blender Open Movie projects are made possible by subscriptions to the Blender Studio. By subscribing you support productions that push the boundaries of what is possible in CG animation.

Impulse Purchase
Other

Impulse Purchase

A video project, featuring a generative character, which can be controlled live via facial motion capture. The final result is featured in the "Impulse Purchase" videoclip by OK Go!

  • Featured
  • Released
Project Storm
Other

Project Storm

The third character to join the library-family, this time a kid that will prove to be versatile and - hopefully - fun to animate and use in your stories. With this project, the Studio is developing a process using shape key based Facial Rigging.

  • Featured
  • Released
DOGWALK
Other

DOGWALK

A bite-sized game, focused on interactive storytelling. Made to test Blender and Godot in a unified pipeline.

  • Featured
  • Released
Project Gold
Showcase

Project Gold

A technical and artistic showcase, focused on highly stylized rendering and animation workflows using Geometry Node tools.

  • Featured
  • Released

Learn more about our other open movies and how your contribution is used.

It's all about
people.

Designers, developers, engineers, artists. All driven by passion. All using Blender to make an impact.

Andy Goralczyk
Andy Goralczyk
  • Art director
Beau Gerbrands
Beau Gerbrands
  • 3D Artist
Demeter Dzadik
Demeter Dzadik
  • Character TD
Francesco Siddi
Francesco Siddi
  • General Manager
Fiona Cohen
Fiona Cohen
  • Producer
Harukaze Legouge
Harukaze Legouge
  • Videographer
Hjalti Hjálmarsson
Hjalti Hjálmarsson
  • Animation Director
Julien Kaspar
Julien Kaspar
  • 3D Artist
Pablo Fournier
Pablo Fournier
  • Animator
Rik Schutte
Rik Schutte
  • Lead Animator
Simon Thommes
Simon Thommes
  • Lead Technical Artist
Vivien Lulkowski
Vivien Lulkowski
  • Concept Artist

Choose your subscription.

Subscribe to access invaluable production knowledge from Blender Studio artists, while securing Blender's future. Inspect 3D processes, learn efficient workflows, and unlock inspiration.

Individual subscription

For freelancers, students, and instructors who want to learn from Blender Studio artists.

 
€1150 /month
  • Full access to production assets
  • Follow the Open Movies production logs
  • Unlimited access to trainings
  • Comment and engage with Blender Studio content
Join as individual

Team subscriptionNew

For studios and teams that want to improve their pipeline and creation processes.

Starting from
€500 /month
  • Unlimited seats, based on company email domain
  • Download and view production assets
  • Unlimited access to trainings
  • Display company logo on the page

Available to higher tiers:

  • Up to 8 hours of dedicated training based on Blender Studio content
Join as team

Featured assets.

Immerse yourself in our archives.
Tree fading textures

Tree fading textures

Gold previs 140 v002

Gold previs 140 v002

Gold previs sc08 v01

Gold previs sc08 v01

2D Smoke Simulation Setup

2D Smoke Simulation Setup

Packbot - modeling (detail closeups)

Packbot - modeling (detail closeups)

Fern and bush asset test

Fern and bush asset test

Frequently asked questions.

General

What is Blender Studio?

Blender Studio is a Film and Training publishing platform for everything produced by the Studio team.

How is my money spent?

The money Blender Studio makes through subscriptions is used to keep our services running, and to make open source and open content productions possible. Throughout the production cycle our team produce training, rigs and assets for publishing to Blender Studio subscribers.

How does Blender Studio support Blender?

The Blender Studio website funds the Blender Studio team, who rigorously tests and use Blender in the Open Movie productions. The team works with core Blender developers at the Blender Institute to plan, design and test core Blender features.

Payment & Billing

What payment methods do you accept?

Blender Studio offers payment through major credit cards, PayPal or direct bank transfer.

How easy is it to cancel my subscription?

In case of suspected fraud or abuse of the service after registration and membership payment, the account owner will be contacted and asked for clarification. Failure to alleviate charges of fraud may result in the termination of the member’s account.

Upon termination, all licenses granted by the Blender Studio will terminate. In the event of account deletion for any reason, content that you submitted may no longer be available. The Blender Studio shall not be responsible for the loss of such content.

Can I get a refund?

Membership fees and supporter contributions are non-refundable. That money keeps our services running, and is used to make open source and open content productions possible.

We really care about our members and supporters though — in case you are really not happy with our Blender Studio we will kindly respond to your comments and try to settle a dispute with you in harmony.

Refunds will happen without delay when we get a report of fraud, abuse or non-authorised usage of funds.

Contact: cloudsupport@blender.org.

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