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-1 votes
1 answer
234 views

Please help me figure it out. There is a text animation effect on click on the screen, it is written in "tween.js". Does anyone know how to create such an effect on "tween.js"? ...
Trismer's user avatar
0 votes
1 answer
182 views

I'm trying to run code that tweens a stage child at the end of every minigame. I have several minigames with different tweens. The idea is that when you complete some goal with said minigame, a tween ...
Fabian Bautista's user avatar
2 votes
1 answer
3k views

I have created Object3D and Added four cube geometry inside it and calculated the bounding box for Object3D which holds four cube objects and use BoxHelper to see if the bounding box is working it is ...
Yashwant Raut's user avatar
1 vote
1 answer
726 views

I'm trying to use tween.js to chain some animations, however I find it is not working properly. var car={position:{x:100}}; var tween1 = new TWEEN.Tween(car.position) .to({x: 105}, 1000)....
omega's user avatar
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0 votes
1 answer
262 views

I'm trying to implement a blur filter in animateCC2019. I succeeded in creating the blur... But have trouble animating it. Here is what I put in animate CC, in the action panel at that time for that ...
Mikey Muss's user avatar
-1 votes
1 answer
726 views

I'm using the EdgesGeometry to render my objects. Right now I'm looking for a way to morph Tetrahedron into Octahedron, Octahedron into Box, Box into Sphere and in the reverse sequence. Went through a ...
annaig hoinart's user avatar
0 votes
1 answer
83 views

I'm trying to pre-calculate the bounding boxes of objects in a createjs file. I have a simple recursive loop that loops over the tween. I'm having trouble understanding how the data is stored. My ...
Gibbz's user avatar
  • 109
0 votes
1 answer
1k views

currently working on a bin packing problem using Three.JS and Tween.JS I'm actually struggling using animation. I have a loop where I place a bunch of Plane Geometry stored in a variable in a canvas ...
LeleuK's user avatar
  • 5
0 votes
1 answer
551 views

After one success circle of animation, tweenjs gets me twitching, i wanna create infinity moving animation, from top, to bottom, but i have some bugs in my code I need help! http://weblife.su/...
Solar system's user avatar
0 votes
1 answer
797 views

So I have been playing with three.js and tween.js and I am wondering if it is possible to tween a variable? What I've tried: 1) tween = new TWEEN.Tween(renderergl.toneMappingExposure).to( "0.001&...
user3112634's user avatar
0 votes
1 answer
780 views

I have a scene with Camera and OrbitControls in position. And I'm letting users to move around the scene and change camera view and OrbitControls position. Now I have a reset button which will reset ...
Angrej Kumar's user avatar
0 votes
2 answers
3k views

does anyone know how I could use tween.js library to smoothly scale objects in three.js? Like for instance if I had a 3d cube how could I make it shrink and then have it return back to its normal size ...
FestiveHydra235's user avatar
1 vote
1 answer
240 views

I am trying to create simple animation on "click" event in JavaScript library called TweenJs (part of CreateJs suite), but it seems that animation updates the display only the first time when I click ...
user3475768's user avatar
1 vote
1 answer
1k views

I am trying to create an infinite loop for the animation using tween.js but it gives me this error related to TWEEN.update(time), I also tried TWEEN.default.update() but i get this Attempted import ...
Camille Basbous's user avatar
3 votes
1 answer
430 views

I don't find any valid example for understand the use of "reversed" propertie in TweenJs. Could you send me a bit of code, explaining this issue? Thanks!!
Perxeo's user avatar
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