Animation Art and Technology is an interdisciplinary course cross-listed
between Art and Computer Science. Faculty and teaching assistants from
computer science and art teach the class as a team. It is a project-based
course in which four to five interdisciplinary teams of students produce
animations. Most of the animations have a substantive technical component
and the students are challenged to consider innovation with content
to be equal with the technical. The class includes basic tutorials for
work in Maya leading toward more advanced applications and extensions of
the software such as motion capture and algorithms for animating cloth,
hair, particles, and grouping behaviors.
On successful completion of this course, you will be able to:
Demonstrate ability to work collaboratively with students from other
disciplines.
Produce animation projects with substantive content and technical
components.
Teams
Cowboy Gorilla
JOHN DOMINO, jvdomino
ZACK FLEISCHMAN, zmf
MING GUO, minghuig
LUTHER PATENGE, lwp
ANGELA WANG, angelaw
Indiana Jones
LAUREL BANCROFT, lbancrof
ERIC FOOTE, efoote
CALVIN HSU, calvinh
JI SOO KIM, jisook
JASON MEISTRICH, jmeistri
The Season
JAMES CHAN, jamescha
NATHANIEL KRAUSE, nkk
EMILY LEE, emilylee
JESSICA MENG, jmeng
ELISE WALTON, ewalton
Orange Light
THERESA CHEN, tchen1
WEI-TING DU, weitingd
DAVID KJOS, dkjosjr
ELIZABETH LIU, esliu
LINDSEY SNIDER, lsnider
Announcements
Some of you might want to apply to be student volunteers at SIGGRAPH 2008. Deadline February 24.