Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

OpenXRStructureBase

Inherits: RefCounted < Object

Inherited By: OpenXRSpatialContextPersistenceConfig

Object for storing OpenXR structure data.

Description

Object for storing OpenXR structure data that is passed when calling into OpenXR APIs.

Properties

OpenXRStructureBase

next

Methods

int

_get_header(next: int) virtual

int

get_structure_type()


Property Descriptions

OpenXRStructureBase next 🔗

Setting another structure object here chains these structures together to extend the API functionality. Consult the OpenXR documentation for which structures can be used with a given API call.


Method Descriptions

int _get_header(next: int) virtual 🔗

There is currently no description for this method. Please help us by contributing one!


int get_structure_type() 🔗

Returns the structure type (OpenXR XrStructureType) used for this structure.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.