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Design Patterns: Elements of Reusable Object-Oriented Software 1st Edition

4.7 out of 5 stars (2,771)

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Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.


Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

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From the Publisher

Design Patterns Book and Computer

Must-Read for Every Software Developer and Engineer

This classic is on just about every single must-read list for software developers, engineers, and architects (including lists featured on ZDNET, DZone, Guru99, Built In, Geeks for Geeks, Hacker News, and more) as a bible for solving software design problems effeciently.

Despite being one of the oldest books on a software engineer's shelf, it is still relevant and THE guide to creating reusable designs that are elegant and flexible, without having to rediscover the design solutions themselves.

Editorial Reviews

Amazon.com Review

Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it's not a tutorial but a catalog that you can use to find an object-oriented design pattern that's appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.

Review

This book isn't an introduction to object-oriented technology or design. Many books already do a good job of that...this isn't an advanced treatise either. It's a book of design patterns that describe simple and elegant solutions to specific problems in object-oriented software design....Once you understand the design patterns and have had an "Aha!" (and not just a "Huh?" experience with them, you won't ever think about object-oriented design in the same way. You'll have insights that can make your own designs more flexible, modular, reusable, and understandable--which is why you're interested in object-oriented technology in the first place, right? -- From the Preface

This is one of the best written and wonderfully insightful books that I have read in a great long while...this book establishes the legitimacy of patterns in the best way: not by argument, but by example. --
C++ Report

Product details

  • Publisher ‏ : ‎ Addison-Wesley Professional
  • Publication date ‏ : ‎ October 31, 1994
  • Edition ‏ : ‎ 1st
  • Language ‏ : ‎ English
  • Print length ‏ : ‎ 416 pages
  • ISBN-10 ‏ : ‎ 0201633612
  • ISBN-13 ‏ : ‎ 978-0201633610
  • Item Weight ‏ : ‎ 7.4 ounces
  • Dimensions ‏ : ‎ 9.31 x 7.62 x 1.04 inches
  • Best Sellers Rank: #21,354 in Books (See Top 100 in Books)
  • Customer Reviews:
    4.7 out of 5 stars (2,771)

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Customer reviews

4.7 out of 5 stars
2,771 global ratings

Customers say

Customers consider this book essential for software developers, praising it as a comprehensive reference for computer programming architecture and a definitive guide to design patterns. Moreover, the book receives positive feedback for its information quality, helping readers understand concepts, and its detailed, easy-to-understand approach to patterns. Additionally, customers appreciate its timeless nature and find it a great read for programmers. However, the ease of understanding receives mixed reviews, with some finding it easy to understand while others find the concepts hard to grasp.
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72 customers mention software development, 70 positive, 2 negative
Customers consider this book essential for software development, praising it as a must-have guide that serves as a foundation for computer programming architecture.
Has been a great resource. Even though I program in ABAP, it helps me to translate the pattern into that code.Read more
I love this book. It's a great book for software developers who want to understand design patterns better.Read more
A fundamental book that examines some of the most basic and important design patterns in Object Oriented Programming....Read more
...Otherwise, this book is a must have for software developers!Read more
63 customers mention information quality, 58 positive, 5 negative
Customers find the book informative and insightful, helping them understand the concepts and serving as a great general purpose reference.
...on on how you think of programming, this book could be incredibly insightful, or horribly abstract and impractical....Read more
I'm not a full-time coder, but the book was very helpful....Read more
Overall the book has some good points. Some of which I will use immediately....Read more
a must read for every programmer / designer. Great examples and in-depth description. Offers enough insight to jump right on.Read more
62 customers mention design patterns, 57 positive, 5 negative
Customers praise this book as the definitive guide to design patterns, summarizing years of object-oriented design experience, with one customer noting it contains all standard software design patterns.
It presents a collection of design patterns in a good structure: the pattern's motivation, it's description, problems, implementation, known uses....Read more
This is the best book about design pattern. I first read the book 10 years ago....Read more
"Design Patterns: Elements of Reusable Object-Oriented Software" the classic...Read more
This is the best book on design patterns, since it has been written by the famous GoF and each one of them is an expert....Read more
55 customers mention pattern knowledge, 50 positive, 5 negative
Customers find this book to be an excellent resource for learning object-oriented design patterns, providing a good starting point with lots of diagrams.
...start to DPs, showing their role in software architectures and providing a structured and pragmatic reference to 23 DPs....Read more
...You can easily find the pattern that you need to do the job.Read more
...THERE ARE NO COLOR PICTURES BUT THERE ARE LOTS AND LOTS OF DESIGN DIAGRAMS.Read more
You can't get wrong with this book, it teach you the very core design patterns. If you don't read this book, you'll be always behind your teammates.Read more
24 customers mention description, 18 positive, 6 negative
Customers find the book's descriptions very understandable and detailed, with one customer noting that the diagrams are particularly helpful.
...This is for those friends of my who love Java. Its explanations are excellent but for Java guys like me get trouble to understand the sample codes.Read more
This book gives a nice overview of what high-level abstractions to think about, mostly when writing new software....Read more
...Also, as other reviewers have pointed out, the text is too generic and abstract, unless you're into that. Donald Knuth anybody?...Read more
...I use it every time I'm preparing for an interview. Concepts are well explained and it also provides detailed implementations.Read more
24 customers mention readability, 19 positive, 5 negative
Customers find the book highly readable, describing it as a must-read for software engineers, with one customer mentioning they finished it in a week.
...This is an must read book for software engineer.Read more
I am excited to read the book. I bought used and it was delivered without any issues.Read more
...Clear, sophisticated and yet so important. It was such a great pleasure to read it, to think about every pattern, to try to understand deeply the...Read more
...Gets a bit tedious as well. Still, a worthwhile read.Read more
17 customers mention classic content, 17 positive, 0 negative
Customers describe this book as a true classic and a timeless programming guide.
A classic. Every software engineer should have this in their library....Read more
A classic that's certainly worth having, I've had it for about a year and I've certainly picked it up a few times just to reference certain things....Read more
This book is a classic....Read more
bought this to keep on my bookshelf. its a timeless book which is always referenced....Read more
23 customers mention ease of understanding, 13 positive, 10 negative
Customers have mixed opinions about the book's readability, with some finding it easy to understand and concise, while others report that the concepts are hard to grasp and the diagrams are not intuitive.
Concise. Readable. Authoritative.Read more
The concepts are hard to understand. The sample code written in Smalltalk doesn't help much....Read more
Conceptually, this book is ground-breaking and makes perfect sense. There are however a few ways to do some of the things the book lays out....Read more
...I found one particular pattern, namely Interpreter, pretty difficult to follow....Read more
1 month delayed in delivery, but still got it
5 out of 5 stars
1 month delayed in delivery, but still got it
The book is almost brand new. Hardcover, pages were clean, no folds.
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Top reviews from the United States

  • Reviewed in the United States on September 2, 2022
    Format: HardcoverVerified Purchase
    This book characterizes the kind of thinking that moves you from the low-level 'small' view of a software developer to the high level long-term view of a software architect.

    While entry-level and junior developers may spent hours arguing fruitlessly over whether OOP is dead or alive, or whether functional programming is better or worse, most senior engineers and software architects are able to use many different paradigms. They understand that these patterns are deeper than the paradigm they are implemented in.

    They understand that the concepts and ideas underlying these design patterns cannot and will not ever die because they express evergreen solutions to dealing with evolving software systems.

    Javascript made the prototype pattern its object model. Generators (and coroutines) that make async/await possible are often implemented as combinations of Factories and Iterators. The Observer pattern underlies almost every single reactive UI framework and most micro-service architectures. Decorators have become mainstays in most languages, inversion of control (IoC) is crucial for dependency injection patterns (Angular, etc.), and on and on... In short... these patterns are used absolutely everywhere, yes, even today.

    Basically, anyone who says these patterns are dead is either profoundly confused or unaware of how prevalent they are underneath everything they do.

    For those who say you don't need to know the patterns themselves because they are implemented as language features in modern languages... I would say that coders are generally afraid to use what they don't understand. Have you ever seen someone try to do reactive state management well who didn't understand the Observer pattern? It's not pretty. Moreover, there is no language that offers every single one of these patterns as first-class objects, and certainly no language that has them tailor-made for your use case and your business logic.

    Understanding the problems that these design patterns solve will help you design better software systems no matter what language or framework you use. Understanding how they work is crucial to using them well and not taking the pros and cons of these abstractions for granted.

    Yes, the examples are in C++ and quite old, and I wish they updated this book to implement these patterns in a newer language like Python, Typescript, Go, Carbon, Kotlin, or C#... but even this slight deficiency doesn't justify taking a star away. Every other part of the book is complete gold. It should be updated, but even this version is well-worth the money.
    60 people found this helpful
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  • Reviewed in the United States on June 25, 2015
    This purchase was for my son who graduated with a Computer Science and Math degree. It is a great reference book.
  • Reviewed in the United States on April 7, 2016
    Format: HardcoverVerified Purchase
    Twenty Two years since the book's publication it remains incredibly relevant. In the beginning I was surprised the discussion in 1994 was this high level. The preface and introduction are awesome. For example, there was one discussion about dynamically typed languages versus statically typed lanugages... I was not even aware this was being discussed in 1994.

    In certain situations you see how this book changed the way the field of computer science developed. Before the writing of the book the authors originally called the Singleton pattern the Solitaire pattern. They changed it last minute (explained in the Conclusion) from Solitaire to Singleton, and that is a major part of why everybody calls it Singleton today.

    Some people may have an issue with the age of book. When you read the introduction, they mention that C++ and Smalltalk are cutting edge programming languages. I know C++ pretty well, but I have never used Smalltalk. What I learned from the book was how Smalltalk was fundamental to creating the MVC (Model-View-Controller) framework. In a lot of places the authors point out situations where C++ programmers would implement a pattern one way, and Smalltalk programmers might use the pattern another way.

    The book's examples are mostly about text writing programs, windowing, and drawing. These examples fit well for the patterns. You can also see how the current state of programming was much different. Text editors were creating huge innovations back then.

    This book requires sophistication as a programmer. It will be a challenging book for pretty much anyone to understand completely. You need to have familiarity with the word choice as well. The authors assume you are well versed in their language. The glossary was pretty good in this book, I would recommend taking a look before you start.

    The progression of the book is excellent. There is a lengthy introduction before getting to the patterns. This helps put the entire book in context and prepares you for the challenge to come. Each pattern is unique in subtle ways that the authors explain masterfully.

    One hundred years from now this book will still work. The patterns are fundamental to software design itself. I wish most authors were this bold.
    91 people found this helpful
    Report

Top reviews from other countries

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  • Willy Van den Driessche
    5.0 out of 5 stars As a computer programmer you have no excuse not to own this book
    Reviewed in the Netherlands on October 7, 2022
    Format: HardcoverVerified Purchase
    Design patterns is the bible that popularized the design patterns movements. While it triggered a lot of offspring books this one is still the most important one by far. It documents 23 design patterns, most of which are still widely used today.
    There is only one caveat for beginning programmers. Time and time again they told me "I don't get it"' after reading the book. You probably need to bump your head a few times against the problems that these patterns solve before you actually see why they are so good. Highly recommended.
  • Kindle Customer
    5.0 out of 5 stars a must for all software developers
    Reviewed in the United Kingdom on July 16, 2023
    Format: KindleVerified Purchase
    Easy to pick up and perfect as a reference guide. Using these patterns in your work will make it easier for yourself and others to get up to speed when you come back to it later
  • UQI8
    5.0 out of 5 stars iyi
    Reviewed in Turkey on November 11, 2024
    Format: HardcoverVerified Purchase
    iyi ürün
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  • Amazon Customer
    5.0 out of 5 stars This is the bible to learn design pattern.
    Reviewed in Japan on May 22, 2021
    Format: HardcoverVerified Purchase
    It is really the bible in design patterns.
    If you are considering learning design pattern, I believe you only need this book as the only one book on your way to master it.
    Though the language used in the book including smalltalk (which is dead now), the examples and explanation are really straightforward.

    For readers who are not familiar with design patterns at all, I recommend to first start from chapter three, which has a lot of details in each design pattern. Then come back to chapter one and chapter two, which are summary and comparison for each pattern.
  • Yuri Freire
    5.0 out of 5 stars Satisfeito
    Reviewed in Brazil on July 14, 2025
    Format: HardcoverVerified Purchase
    Livro excelente