Last updated: 30.06.2022

When I reviewed “Flamvell”, I talked about decks sometimes losing power over the lifetime of the game and that said archetype was one of those candidates that might seem weak nowadays, but that has a legacy to its name. Today’s archetype is different though, since we are talking about “Koa’ki Meiru”. If you have never heard about this archetype before, that is perfectly understandable: There is no linking feature, no real synergy, no Attribute/Type combination that would make sense; just a uniting task against the “Chaos” archetype that began to dominate early in Yugioh’s lifetime with the so-called “Yata Lock” and finally forced the game designers into action with the overwhelming presence of “TeleDAD” decks. So, “Koa’ki Meiru” was made to counter the oppressive Light/Dark Attribute decks, by giving any other deck at the time the chance of running a respective counter card … or, that was at least what they envisioned. So, join me on the journey through one of the most confusingly designed archetypes Yugioh has to offer.
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