Stalk’s Videogame Corner: Vaporum

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Game: Vaporum
Developer: Fatbot Games
Genre: Role-Playing Game/Dungeon Crawler
Releases: 2017 (Windows)
Stalk’s Rating: 2/10

In case someone takes a look at my overview of “The Videogame Corner”, the reviewed titles currently really hide the fact that I like Role-Playing Games; and I do not mean Action Role-Playing Games, but good old turn-based grinding and monster fighting. By the same token, I happen to like dungeon crawlers, with “Etrian Odyssey” probably being the most well-known modern title that comes to my mind. When browsing Steam, however, I never thought of looking for dungeon-crawling titles in the style of “Dungeon Master”. That was until I hit “Vaporum”, a modern take to first person dungeon crawling in a Steampunk setting. Now, I am not as hyped by Steampunk as many other people, but eventually the game’s low price and the familiar formula were enough to convince me to buy the title. With a new game in my library, I ordered my computer to install it, clicked the play button, and experienced “Vaporum” for the first time; and here is how it went:

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Budget Deckbuilding: Special Forces

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Last time we looked at a Fifth Dawn Preconstructed Deck, we had a mess of a card pile that actually (at least in my opinion) turned out to be the start for a solid strategy; so good job there WotC. This time, we take a look at the Blue-Black option in form of “Special Forces”. Now, with “Ebon Drake” on the cover, I would not claim to have high hopes, but since “Nuts and Bolts” featured the absolutely terrible “Synod Centurion” maybe there is something of value here.

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Budget Deckbuilding: The Phoenix Challenge

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A friend of mine, Alex, who was not really that interested in Magic the Gathering before seems to have taken the plunge into the cardboard realms after finding, downloading, and playing Magic the Gathering Arena. However, there are certain limitations to that game, so the next step into buying real cards did not take that long; and as many new players do they test the limitations of the game in question. He likes Phoenixes, and Magic the Gathering happens to have a few chickens on fire available; so why not make a deck out of it. I was sceptic at first, but then thought that this could be a deck building challenge I could take on, both improving Alex’s deck while learning more about Magic cards I had no particular interest in before. So, after quite a while, here is another deck building experiment, this time using a rather unusual tribal theme.

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Budget Deckbuilding: Nuts and Bolts

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Two sets down, one to go. With all the decks from Mirrodin and Darksteel being taken care of, there are only four more left to look at in Fifth Dawn. Now, Fifth Dawn was a weird set, since WotC probably realized that they went way overboard with Artifact Affinity and the supporting cards, so that they decided to stop fueling that madness further and rather produce some pearls like “Spinal Parasite” instead. But, even though Fifth Dawn had a lot of absolute rubbish in its ranks, there were still some really powerful cards in the set and I do hold it in good memory for being rather unique.

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Stalk’s Videogame Corner: Secret of Mana

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Game: Secret of Mana
Developer: Square
Genre: Role-Playing Game
Releases: 1993 (Super NES (JP, NA)), 1994 (Super NES (PAL))
Stalk’s Rating: 7/10

Everyone knows bucket lists. That amount of things that you either want to do at some point in your life, or that others urge you to do. Chances of ever doing all the things that are you find in that collection of activities are slim; but sometimes, perhaps due to pure chance, you manage to actually tick one of the boxes. Cue this article’s game: Since I already downloaded the Super Nintendo emulator to give “The Legend of Zelda: A Link to the Past” a spin, both playing through it and writing an article about the game afterwards, I saw no reason not to give other games from the Super Nintendo a go. There are quite a few candidates on that console which are well worth playing; but to get a little bit of a nostalgia trip out of the experience, I decided to go with “Secret of Mana”. Just like “The Legend of Zelda: A Link to the Past”, I only ever played parts of the game and did not finish it due to not owning the console and therefore not having the option of simply turning the TV on and continuing the journey. Nonetheless, I have fond memories of the afternoons at my friend’s house and playing the game with him. For a past me, “Secret of Mana” was a crazy good title with interactive fighting, various impressive monsters, and a magic system that was unlocked by finding mana sprites, the artworks of which I adore to this day. So, to relive those memories of mine, here is my article about “Secret of Mana”.

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Budget Deckbuilding: Transference

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Another Wednesday, another Preconstructed Deck. This time, we take a look at the last remaining deck that was released with Darksteel, a mono-Blue Artifact deck called “Transference”. That is certainly a promising combination since Blue Artifact support from the first Mirrodin block was not only plenty but also very solid in most cases. Combine that with the fact that the Artifacts themselves have quite a lot of crazy stuff going for them and we can definitely hope for an amazing list.

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Archetype Analysis: Sunavalon/Sunvine/Sunseed

Last updated: 08.01.2022

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Sunavalon Dryatrentiay” in the artwork of “Sunavalon Bloom“.

Sometimes things are not as they seem. You take a look at some 0 ATK monster cards with weird, out-of-place effects, only to think that there can hardly be a strategy in using the semi-newest adaptation of some plant life that was used in the Yugioh “Vrains” anime. Well, to err is human, so my apologies to the “Sunavalon” archetype, which I will take a look at in this article. With even Yugitubers not knowing what to list them as, not knowing whether they are actually capable of beatdown or just a Control deck, debating whether the deck is capable of competing with the meta or just some casual deckbuilding exercise, and people leaving out certain cards that others play at maximum capacity, there is one thing that I can say with certainty: This might be a controversial, but certainly not a boring archetype. So, let us sow the seeds for some one-card combos.

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