Classic Traveller, Book 1 of 3.Classic Traveller, all books combined, German edition.No special reason why I'm including it here, other than:It's simply perfect. My copy still looks so, so goodAn online buddy of mine recently shot me a private message on Discord and asked me about Classic Traveller. I love that game, even though I … Continue reading SUPERCONDENSATOR: Classic Traveller, the way Marc Miller plays it: old school 2d6, done right
Month: August 2019
Easy-peasy d20 freeform vehicle combat rules
One of my free rpgs, published in German, is Freeway Warrior.It's a Mad Max rpg that uses d20 exclusively. As you might have guessed, the system is very Arnesonian, roll 1d20, high is good.It's pure old school, using lots of tables for character generation and other stuff. You can even roll up your vehicle.One thing I'm … Continue reading Easy-peasy d20 freeform vehicle combat rules
Car Wars Classic: ancient school roleplaying, Steve Jackson Games style
Before you continue, please do yourself a favor and download the digital edition of Car Wars Classic from the official publisher here: http://www.sjgames.com/car-wars/games/classic/img/car-wars-classic-rules.pdf 1981, Steve Jackson published their seminal game, Car Wars. I bought the pocket edition about six years later, and we loved playing it. The one thing that slipped through our fingers was the … Continue reading Car Wars Classic: ancient school roleplaying, Steve Jackson Games style
How the Grognards really played, 3rd edition
This is the second re-write of my Really Old School Rules, modeled after the way Dave Arneson, David Wesely, Phil Barker, Bob Meyer, Jeff Berry and many other Twin Cities gamers roleplay(ed) before D&D.I'm looking for a new name because "pre-D&D" is absolutely NOT what it is (thank you, @Matt Jackson, for pointing this out … Continue reading How the Grognards really played, 3rd edition
Back to really simple roleplaying
Professor MAR Barker started it. He started creating his world Tekumel in the 1940s and kept adding things and adventures to it till he died in 2012. That's A LOT. Probably there's no other work of imagination as developed as Mr. Barker's world. When original D&D was published, Mr. Barker tried to adapt the game to … Continue reading Back to really simple roleplaying
Older School: Pre-D&D, 2nd edition
After working on the rules with friends, this is the latest incarnation of the Blackmoor/Arneson/Pre-D&D rules, as I interpret them. They now include the simple mass combat rules I'm using at my table. Ray Otus came up with the title "Older School". I LOVE it.CHARACTER CREATIONWrite down a few words about your character. Note one special … Continue reading Older School: Pre-D&D, 2nd edition
