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Hi!

I'm Cem Dervis. In my day job I work as a software engineer, where I solve various visualization problems.

My main areas of interest in software are low-level optimization techniques, computer graphics, and compiler construction.

In computer graphics, I specialize in volumetric rendering.
Languages I use most often include C++, Swift, Rust, and C#. Oh, and German, Turkish, and English. 🙂

However, I'm currently also learning Japanese.

Some of my other interests include hiking, astrophotography, bass guitar, and archery.

CV
Polly Cross-platform 2D game framework for C++
cppstat C++ compiler support status page
DropZipper Zip and encryption tool for macOS
BMFGen Bitmap Font Generator for macOS and Windows
SharpConfig CFG/INI library for .NET
linq Header-only LINQ library for C++
Exilus Kurushi-style 3D game written in C++
cppgfx CPU-based graphics library for C++
Exon (old) Direct3D 11 framework for .NET
3D Demos (old)
Even older stuff
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