Hi!
I'm Cem Dervis. In my day job I work as a software engineer, where I solve various visualization problems.
My main areas of interest in software are low-level optimization techniques, computer graphics, and compiler construction.
In computer graphics, I specialize in volumetric rendering.
Languages I use most often include C++, Swift, Rust, and C#. Oh, and German, Turkish, and English. 🙂
However, I'm currently also learning Japanese.
Some of my other interests include hiking, astrophotography, bass guitar, and archery.
| CV | |
| Polly | Cross-platform 2D game framework for C++ |
| cppstat | C++ compiler support status page |
| DropZipper | Zip and encryption tool for macOS |
| BMFGen | Bitmap Font Generator for macOS and Windows |
| SharpConfig | CFG/INI library for .NET |
| linq | Header-only LINQ library for C++ |
| Exilus | Kurushi-style 3D game written in C++ |
| cppgfx | CPU-based graphics library for C++ |
| Exon (old) | Direct3D 11 framework for .NET |
| 3D Demos (old) | |
| Even older stuff |