Inspiration
Simple platformer games, which we decided to try and put a spin on by allowing the user to influence the environment around them using simple shapes.
What it does
A platformer that allows the user to pick and drop a limited number of 4 different shapes into the level to get past obstacles. At the end of each level is an arrow sign, which the player must touch to go to the next level.
How we built it
We built this using react, and the matter.js physics library
Challenges we ran into
Merge issues, collision problems, difficulties understanding how to use the physics library
Accomplishments that we're proud of
Successfully making a web platformer with zero web development experience
What we learned
How to use Github, UI/UX, Javascript, React, game design
What's next for Geometric Rush
More levels, better UI, more usage of the physics library
Built With
- html
- javascript
- matter
- react
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