Pretty Planet - Game for Sustainability

  • Create a game or app that motivates users to engage in sustainable practices such as recycling, reducing energy consumption, or participating in local clean-up efforts.

General understanding:

  • An interactive word-based game where the user can make choices that lead to other branches/questions/rewards
  • Map-based/leads to a certain area where cleanups can happen
  • User receives an award after task completion
  • Users who recycled/used a reusable water bottle, etc. receive points
  • Certain number of rewards gives a prize based on sponsorships
  • Online and offline parts: online for general players, more dedicated players can participate in actual in-person clean-ups that are worth more points.

Game ideas:

  • If loading time is needed, a loading screen with some kind of sustainability fact will appear.
  • Use keystroke method (no graphics/clicking) for now; would later implement proper graphics and clicking.

  • Home page, click any key to start// Planet Pretty name

    • Menu opens to record options
      • Background: your planet is currently facing extinction. Bad weather, animals dying, etc. Start your path to make your planet pretty (or worse)!
      • Good deeds or bad behavior (count/log it)
      • State percentage of behavior
  • Starts off trash (apocalyptic world) and then gets better throughout the task completion

    • If the person keeps making bad mistakes then it would get worse (eventually terminate/explodes (GAME OVER, UGLY PLANET)
      • If successful game will change to a “prettier planet” green trees, happier animals

Person will succeed if percentage goal at 90% or higher than planet is pretty and a message appears to make it happen in real world

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