A two-player, cooperative "bomb defusal" game heavily inspired by "Keep Talking and Nobody Explodes"! One player is the Operator who has the physical device, and the other is the Expert who has the instruction manual but cannot see the device. Their goal is to disarm all the modules on the device before the timer runs out.
- A person picks
Operatorand the other person picks theExpert.TheOperatorgets the bomb whilst theExpertgets the manual. Players are not allowed to look at each other's materials. - The
Game Masterwill set up the "Wire Pulling" module according to the instructions on the display located on the bomb when it is turned on. During this time theExpertis allowed to look over the manual but shall not communicate yet. - The
Game Masterwill then start the game resulting in a five-minute timer starting. During this time, the players are allowed to communicate to each other only through verbal instructions and questions.
You either win by disarming the bomb by completing all the modules or losing by getting three strikes or making a fatal mistake - instantly detonating the bomb.
Video demo by @Jayx2u and @pi-nf available here!
Click to expand/collapse
| Item | Amount |
|---|---|
| Pico RP2040 | 1 |
| Xiao RP2040 | 1 |
| Breadboard | 5 |
| 1.28" TFT LCD | 1 |
| Neopixel | 4 |
| White LED | 1 |
| Switch | 1 |
| Button | 5 |
| Big A Button | 1 |
| IMU | 1 |
| Audio amplifier | 1 |
| Jumper wires | 64 |
| Potentiometer slider | 1 |
| 7 segment display | 1 |
| Speaker | 1 |
| 680ohm resistors | 1 |
Made with ❤️ by @ConfusedHello, @Jayx2u and @pi-nf during Hack Club x Github Undercity 2025 @ GitHub HQ.



