Saturday, 20 December 2025
Round-Up for 2025
Tuesday, 7 October 2025
POX Prep & Gamble Planet
Back in January of this year (2025 if you’re from the future), a few good folk from Australia’s growing indie Wargaming scene put on a little counter-con called CAN’T CON. This of course ran on the same weekend as Cancon and was inspired by a number of things - a lack of free/open gaming space at the afore mentioned big event, the growing need for creative expression and collaboration among a community of narrative minded gamers and in no small part, the success of Under the Dice Fest and IRWT on the East Coast of America.
Many other far more qualified and articulate legends have shared at length about the event, so I’ll keep my thoughts to a minimum. The main thing to remember is.. I couldn’t go! Living on the west coast of Australia means that travel can be prohibitive at the best of times, coupling that with family commitments meant the timing was off. However, I did send along a little miniature avatar with hobby bf Grombatmole so that I could still participate vicariously in some games with my mates.
Grombatmole and Hollowbodies were running a game called Gamble Planet Death Match, an outrageous mix of Wanted! Reward: 10000cc and Skirmosh (I think?). After spending a while trying to kitbash a suitable bounty hunter, I was walking past the TV and saw Duane ‘Dog’ Chapman. I knew I had to replicate the famous celebrity bounty hunter in miniature sci-fi form and here’s the result.. cryogenically frozen and mysteriously transported to the world of Xorillia Daapus to apprehend some intergalactic scum!
He didn’t fare too well if I remember correctly and was left stranded as everyone else escaped the city that was rigged to blow. However, the bomb was diffused and Dog would endure, his fate uncertain..
Dog’s average performance aside, In the wake of his exploits at Can’t Con his cult status grew to such heady heights that he now lays claim to his own church. The Cult of Duane Chapman, a bounty hunting gang of fringe dwellers and waste-rats now prowl the rad-soaked deserts of Xorillia Daapus on the eternal hunt for their (maybe?) living deity, wreaking havoc along the way.
| Dog & his stat card. He was cryo-frozen for his intergalactic trip to Zorillia Daapus.. now I can't actually get him out. D'oh! |
Enter Gamble Planet Death RACE, a fast moving and intuitive game designed by Grombatmole. Heavily inspired by Mad Max, it can be played on a rolling road or as an arena style death match, whereby desperate gangs riding cars, bikes and trucks fight to the death across the scorched desert of Zorillia Daapus' wasteland. GPDR will be one of several participation games being run at POX, an upcoming Counter-Con in Melbourne, and this time I'll be making the trip east to play in my friend's game and meet a bunch of other mates!
Anyway, introducing the Cult who will be joining me out on the wastes..
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| The gang. |
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| Our fearless leader, the Abracadaver. |
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| Gangers Jeff & Clutch riding, call sign Shake. |
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| The Big Trike, Bake. Crewed by Jervis, Fran & Seymour. |
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| Crew are removable and magnetised for gameplay & casualties. |
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| The distant hum of engines grows.. |
Monday, 1 September 2025
Hobby Goals & Army Shots
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| 'Claude's Killers' My first Knights of the Realm Unit and proven ass-beaters. |
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| 'The Basterd's of Bastonne' Veteran Yeomen. These guys have taken and dished out some punishment. |
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| Just.. Grail monks. They haven't earnt a name yet. |
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| The Garrison of Gisors, trudging around the Badlands. |
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| Matthias' 'Olde Guard', my favourite unit. |
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| The man himself. |
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| His Lieutenants, from L-R. Ser Luc Brocard, Ser Roland Garros the Ghorgon Slayer, Richter Strauss and Ser Outremer the Lord Errant. |
Sunday, 24 August 2025
Triumph & Treachery in the Badlands!
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The Red Prince surveyed the ground before him. Astride Pierre, his faithful pegasus, Matthias Gisors had a commanding view of the surrounding battlefield, a relatively featureless valley spotted with farms and woodland. On his flank were proud ranks of knights, the old guard who had followed him staunchly from Bretonnia, their pennants fluttering in the breeze. Veteran men-at-arms deployed in the centre, layers of heavy shields decorated with the colours of their liege lords locked together, making for an impressive defensive bulwalk. Meanwhile, levies of longbowmen fanned out ahead in skirmish formation, preparing a volley from the cover of the swaying wheat fields. Finally, to his right, dozens of hireling foot-knights took position, backed up by an enormous bombard and Tilean crew that he had hired in the Border Princes. He could trust them no more than he could trust the black powder. Nevertheless, they would be crucial to his success in the coming battle.
From his elevated view he could see the enemy approaching over the horizon. They were many and myriad, an assembled horde of monsters. The servants of chaos appeared first, emerging from thick forest to the East. They spewed forth into the valley, defiling as they came with leader beasts at the fore. Hundreds of lesser creatures milled around the feet of minotaurs and ogres, violently jostling for a position in the from rank.
‘Degenerates’, Matthias muttered to himself in disgust.
‘Sire!’ His squire had to yell to get his attention above the din of clanking armour and chattering men.
‘It must be same host of beastmen that razed Castle Bloodhorn!’
Matthias spat. ‘Aye, Claude. I shall be avenged upon these reprobates’.
He lowered his view and scanned further to the west as more enemies appeared. They approached with an eerie silence and monotonous shuffle. It could only be the undead, his keen eyes spotting the pagaentry of two separate hosts. It mattered not, he was equally offended by both and quietly swore to banish them in turn for the insult they had offered in recent months.
The Red Prince turned his attention to his erstwhile allies. He mused at the term. How could anyone truly ally with reptiles? They had their own agenda and would turn on him as soon as it suited them, Matthias was certain of it. Regardless, they had his left flank. It would have to do for now.
General Hiemerdinger of the Empire formed up on the right. Even he had to admit it was impressive sight. Columns of Knights Panther wheeled to face the oncoming horde of zombies, outriders checked and loaded their repeating rifles, whilst disciplined crossbowmen took an advantageous raised position behind enormous pavises. He smiled at his own benevolence. Although they now bore the signal of Hiemerdinger, Matthias had provided those very shields in his last delivery of military aid to Empire forces.
Matthias turned back to face his squire, looking down from his mount. ‘Claude, get me one of those war wagons, would you? Impressive.’
Before he was able to finish his thought, Hiemerdinger and his retinue of Knights Panther began thundering across the open field toward the mass of undead. Not to be outdone, Matthias Gisors ordered his knights on the charge.
‘Forward men! For glory, coin and for the, uh, Lady!’
His archers had already begun to engage, loosing an ineffectual volley into the undead vanguard.
‘Stupid peasants,’ he cried, spurring his pegasus to flight. He would join his knights in the fray.
Just as he begun his charge, he saw several archers cut down by missile fire. Where did it come from? He had never seen skeletons fire bows before. Suddenly it dawned on Matthias. They were crossbow bolts and they came from his flank!
‘Treachery!’ Exclaimed the Prince.
He turned Pierre to the right so he could better examine the movements of the Empire troops. Not only had he been fired upon by his trusted ally, but more of Hiemerdinger’s knights had reformed to face his own. What was this? He could not believe what he was seeing. Matthias vision went red with anger. Taking a sharp turn with Pierre, he flew low behind an outcrop of trees to shield himself from the missile fire. He would kill those perfidious Empire troops and win the day himself.
Matthias was incredulous.
‘Take me forward Pierre! Hiemerdinger’s ego must be as big as his moustache if he thinks he can betray me and get away with it!’
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Well, if you didn't guess.. We just played a game of Triumph and Treachery at the club to round of out our Old World Campaign Season. A six player extravaganza with Beastmen, Bretonnia, the Empire, Lizardmen and two flavours of Undead!
It was loads of fun, and heaps of laughs. The random turn order and card system are great mechanics that add some chaos to the mix. There were a few times where I thought I had made a great manoeuvre or had a cannon shot lined up, only to be foiled by a card..

Some examples of the cards that can be played at anytime.
The only problem with multiplayer games of Old World, is it takes a LONG time. I think we only got through three turns before we turned it in and had to head for bed.
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| Deployment. |
Clockwise from the top right we deployed Beastmen, Vampire Counts, Vampire Coast, the Empire, Bretonnia and Lizardmen. The game started with Empire cavalry flying down the right flank and chewing up a unit of 'skeleton archers' (actually zombie pirates), overrunning into a hired helblaster volleygun and basically making short work of anything that got in their way.
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| Knights Panther & Hiemerdinger. |
The Lizardmen saurus warriors and carnosaur made short work of some gors on my left flank and looked like cutting through the line of the undead as well. Richard, our Beastmen general was overcome with bestial rage and betrayed his alliance with the Vampire Counts, charging into the Graveguard flank in the centre of the board. Meanwhile, the Terrorgeist made short work of my Knights as they tried to emulate the success of the Knights Panther!
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| They didn't last long. |
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| Bretonnian Deployment. |
Mad Matt attempted to get even with the Empire, after his troops were shot at from behind.. killing three crossbowmen and sending them fleeing. That's about all he did, infact I didn't do much! My wizard didn't get a single spell off and my cannon didn't fire, thanks to those pesky T&T cards and poor rolling. Even my knights failed their terror check and failed to charge into the Empire Demi-grphys. It was hilarious though. A proper anti-climax.
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| Matthias taking cover before launching his revenge attack! |
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| Cail's amazing 'Ushabti' - Vampire Coast zombie ogres. |
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| The Wizard Richter Strauss attempts to unleash a magic missile, bit is foiled by a duplicitous ally. |
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| The treacherous crossbowmen. |
Friday, 15 August 2025
Mad Matthias of The Badlands
This week I managed to finish up my Bretonnian Baron on Pegasus, the biggest model I’ve painted in a long while. I actually bought the BSB model, took the standard from the kit and whacked that on another character. The big fella here has had a little conversion work done, just an Empire helmet and a normal knight’s lance was added. As a mercenary general, maybe he’s picked up a few odds and ends along the way.
Mad Matt is the leader of the Brigands army I’ve been building this year as part of a slow-grow Old World: Blood in the Badlands campaign. We’re onto our second season and the guys in our gaming group have kept the fire lit under this for over six months and I can see it running for quite a bit longer!
Anyway, hope you enjoy..
| Mad Matt in all of his glory! |
A couple of notes on his paint job, I made a few sketches with my kids colouring pencils to decide on the main colours - red, white and yellow, plus I knew I would follow over the checkers theme from my other units I'd painted. I also knew from the start I wanted dark armour to give a menacing vibe. I mostly worked my way up from contrast paints, layering and glazing with regular acrylics. The wings of the Pegasus got a nice blue and purple glaze which doesn't really show in the photos, but I'm pretty happy with it. Lastly, the green dragon that features on his helmet and on the freehand, was a last minute choice. I needed a colour that would pop against the red, and also it's a little nod to The Lord of the Rings. I imagine that when Matthias renounced his loyalty to Bretonnia, he changed the colour of his dragon sigil from red to green - after his favourite pub.
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| Slightly better view of the freehand. |
Thursday, 17 July 2025
Return to Grunveldt, the Hunt for Keggi Stoutson
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Well met, traveller.
It is the year 2025 of our Imperial Calendar and fair warning to thee, for evil has once again come to our fair country of Ostermark. Grim tidings abound from Grunveldt, nought but a days ride west along the River Stir from the damed city. Reports of strange beasts and other ne’er well doers once again lurk within. Even the dead do not rest easy, twenty-six years on.
Evil as these times may be, there is fortune to be made! Rumours of a mad dwarf brewmaster residing in the olde’ brewery are true. Some say he uses the wyrdstone fouled waters that flow downstream from Mordheim to brew a diabolical beer. There are certainly many folk, some well to do, some not.. that would pay a pretty penny for a keg of that concoction, not to mention the price on the dwarf’s head.
By Sigmar, go well but beware. Word travels and it is not just you and I that would seek gold and glory in Grunveldt. The shadow of Mordheim lies heavy for leagues around and it’s hard enough to stay alive out there, let alone find a good ale.
I bid thee farewell and good hunting,
Yours truly.
***************
What better way to open a blog than with a post about my first local narrative wargaming 'event'.
On the 31st of May I managed to round up six other like -minded gamers and run a small, narrative Mordheim event in my backyard (can't get more local than that). Despite some sketchy weather, things went off without a hitch and everyone managed three games for the afternoon. These included custom scenarios, purpose built terrain and a big finale multiplayer. Anyway, onto the pictures!
Down the road, on the outskirts of Grundvelt, Dan, a veteran of the Damned City and his Cult of the Possessed, faced off against newcomer Ethan and his Skaven in a scenario of my devising: The Pils have Eyes. The objective was to secure as many scattered beer barrels as possible from Keggi Stoutson's scattered stash. Any warband member who took a swig from the forbidden brew would run risk of mutation, madness or worse! Unfortunately for Ethan, Dan's gnarly possessed did some heavy lifting early on and the game went to the cultists. My pal Liam also provided some terrain as the centrepiece for this board - the awesome wizard's tower shown above.
The finale was hectic. Our protagonist, the mad Keggi Stoutson revealed himself! All of the warbands converged on the centre of the board, a loose alliance of good and evil existed briefly until the Beastmen Centigor rushed forward and snatched up the stumbling and bumbling dwarf brewmaster, after wandered out onto the street - a bit a worse for wear no doubt!
What a ripping day, and another tick off the hobby bucket-list for 2025. Thanks to the lads who turned out, bought along terrain, beers and the laughs - I wish I'd done this sooner. Thank you to the Down Under Empire Discord and the In Rust We Trust Discord. Just get out there and do the thing, DIY or DIE.
Round-Up for 2025
Well, i've managed about one post per month since starting this blog.. which is okay, right? Hopefully next year I can document a bit mo...
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I've done a lot of hobby this year, mainly Old World focused. The reason for that being the little gaming group that's formed out of...
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This week I managed to finish up my Bretonnian Baron on Pegasus, the biggest model I’ve painted in a long while. I actually bought the BSB m...
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********************** The Red Prince surveyed the ground before him. Astride Pierre, his faithful pegasus, Matthias Gisors had a commanding...














































