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Junfeng Long
Hello there! I am a Ph.D. student at Berkeley. I received my Bachelor's degree
from ShanghaiTech University.
My research focuses on building functional,
reliable, and safe
robotic and agentic systems. Toward this goal, I am particularly
interested in:
- Designing learning algorithms grounded in optimization and control
theory, with an emphasis on principled structure, stability,
and guarantees;
- Learning dynamics models informed by physics and dynamical systems
theory, enabling data-efficient and physically consistent
prediction and control;
- Studying robotics as an integrated system, spanning
low-level
control and hardware considerations to high-level planning,
decision-making, and control.
Scholar
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Github  | 
Twitter  | 
Email 
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Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion
Constraints
Junli Ren*, Junfeng Long*, Tao Huang, Huayi Wang, Zirui Wang, Feiyu
Jia, Wentao Zhang, Jingbo Wang†, Ping Luo†, Jiangmiao Pang†
Preprint
[Project
Page]
[Paper]
[Video]
[Code]
[BibTeX]
Humanoid Goalkeeper learns a single end-to-end RL policy, executing agile,
human-like motions to intercept flying balls, as well as performing tasks such
as escaping a ball using jump and squat motions.
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AdaMimic: Towards Adaptable Humanoid Control via Adaptive Motion
Tracking
Tao Huang, Huayi Wang, Junli Ren, Kangning Yin, Zirui Wang, Xiao Chen, Feiyu Jia,
Wentao Zhang, Junfeng Long, Jingbo Wang†, Jiangmiao Pang†
Preprint
[Project
Page]
[Paper]
[Video]
[Code]
[BibTeX]
we introduce AdaMimic, a novel motion tracking algorithm that enables adaptable
humanoid control from a single reference motion.
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Berkeley Humanoid Lite: An Open-source, Accessible, and Customizable
3D-printed Humanoid Robot
Yufeng Chi, Qiayuan Liao, Junfeng Long, Xiaoyu Huang, Sophia Shao,
Borivoje Nikolic, Zhongyu Li, Koushil Sreenath
Robotics: Science and Systems (RSS), 2025
[Project Page]
[Paper]
[Code]
[Documentation]
[BibTeX]
We build a fully open-source, accessible and customizable humanoid robot with no
more than $5000 cost!
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VB-Com: Learning Vision-Blind Composite Humanoid Locomotion Against
Deficient Perception
Junli Ren, Tao Huang, Huayi Wang, Zirui Wang, Qingwei Ben, Junfeng
Long, Yanchao Yang Jiangmiao Pang†, Ping Luo†
Preprint
[Project
Page]
[Paper]
[Video]
[BibTeX]
We propose VB-Com, a composite framework that enables humanoid robots to
determine when to rely on the vision policy and when to switch to the blind
policy under perceptual deficiency.
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Learning Humanoid Locomotion with Perceptive Internal Model
Junfeng Long*, Junli Ren*, Moji Shi*, Zirui Wang, Tao Huang, Ping
Luo, Jiangmiao Pang†
International Conference on Robotics and Automation (ICRA), 2025
[Project Page]
[Paper]
[Code]
[BibTeX]
We propose the Perceptive Intenal Model (PIM), a method to estimate
environmental disturbances
with perceptive information, enabling agile and robust locomotion for various
humanoid robots on various terrains.
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Learning H-infinity Locomotion Control
Junfeng Long*, Wenye Yu*, Quanyi Li*, Zirui Wang, Dahua Lin,
Jiangmiao Pang†
Conference on Robot Learning (CoRL), 2024
Best Poster Award of LocoLearn Workshop
[Project Page]
[Paper]
[Code]
[BibTeX]
We present the H-infinity Locomotion Control, an adversarial framework improving
the control policy's ability to
resist external disturbances with H-infinity performance guarantee.
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TOP-Nav: Legged Navigation Integrating Terrain, Obstacle and
Proprioception Estimation
Junli Ren*, Yikai Liu*, Yingru Dai, Junfeng Long, Guijin Wang†
Conference on Robot Learning (CoRL), 2024
[Project Page]
[Paper]
[Code]
[BibTeX]
We propose TOP-Nav, a novel legged navigation framework that integrates a
comprehensive path planner
with Terrain awareness, Obstacle avoidance and close-loop Proprioception.
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GRUtopia: Dream General Robots in a City at Scale
Hanqing Wang*, Jiahe Chen*, Wensi Huang*, Qingwei Ben*, Tai Wang*, Boyu Mi*, Tao
Huang, Siheng Zhao, Yilun Chen, Sizhe Yang, Peizhou Cao, Wenye Yu, Zichao Ye, Jialun
Li, Junfeng Long, Zirui Wang, Huiling Wang, Ying Zhao, Zhongying
Tu, Yu Qiao, Dahua Lin, Jiangmiao Pang†
Under Review, 2024
[Project Page]
[Paper]
[Code]
[BibTeX]
We proposed GRUtopia, the first simulated interactive 3D society designed for
various robots. It features (a)GRScenes,
a dataset with 100k interactive and finely annotated scenes. (b) GRResidents, a
LLM driven NPC system. (c) GRBench, a
benchmark posing moderately challenging tasks.
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Parallelizing Model-based Reinforcement Learning Over the Sequence
Length
Zirui Wang, Yue Deng, Junfeng Long, Yin Zhang†
Annual Conference on Neural Information Processing Systems (NeurIPS), 2024
[Paper]
[Code]
[BibTeX]
We propose the Parallelized Model-based Reinforcement Learning (PaMoRL)
framework. PaMoRL introduces two
novel techniques: the Parallel World Model (PWM) and the Parallelized
Eligibility Trace Estimation (PETE)
to parallelize both model and policy learning stages of current MBRL methods
over the sequence length.
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Hybrid Internal Model: Learning Agile Legged Locomotion with Simulated
Robot Response
Junfeng Long*, Zirui Wang*, Quanyi Li, Jiawei Gao, Liu Cao,
Jiangmiao Pang†
International Conference on Learning Representations (ICLR), 2024
[Project Page]
[Paper]
[Code]
[BibTeX]
We present the Hybrid Internal Model,
a method enabling the control policy to estimate environmental disturbances
by only explicitly estimating velocity and implicitly
simulating the system's response.
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On the Optimality of Data Exchange for Master-Aided Edge Computing
Systems
Haoning Chen, Junfeng Long, Shuai Ma, Mingjian Tang, Youlong Wu
(α-β order)
IEEE Transactions on Communications (TCOM), 2023
[Paper]
[BibTeX]
We propose a coded scheme to reduce the communication latency by exploiting
computation and communication
capabilities of all nodes and creating coded multicast opportunities.More
importantly, we prove that the
proposed scheme is always optimal, i.e., achieving the minimum communication
latency, for arbitrary computing
and storage abilities at the master.
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