Sunday, April 13, 2014

Photo_Realistic_Bunker

Wanted to take a stab at some photorealism and get familiar with UDK. Below are some screenshots from in UDK along with a compiled shot of the textures I used. Working in a stylized look at Blizzard, I wanted to break out and try something new 8)
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Friday, June 7, 2013

Porkbelly Plane Sketch WIP

Image Concept, Grey scale and Color Value progression Work in Progress

Monday, May 27, 2013

Pirate_Fort_ScreenCapture

Here is a screen capture I have of the Pirate Fort. From concept to final geo I have tried to stay true as much as possible. This is an unlit screencapture from Maya of what I have so far. More work to come! 8)ImageImage

Pirate_Fort_Texture_Pass

This is my initial texture pass I have so far. Here are 10 texture maps, a mixture of 1024s and 512s. Initially I have been heavily influenced by the Diablo III look 8)Image

Pirate_Fort_Geo_Pass

This is a geo pass I have completed for the Pirate Fort with out textures.Image

Pirate_Fort_Concept

This was a personal project I have been working on. This is the initial concept drawing I was working on with the intention of creating a Pirate Ship wreck into a Fort in a stylized way.Image

Wednesday, August 18, 2010