Well I’ve been dragging my feet writing this… I hit a series of unfortunate events in game and am facing a choice: take a break, essentially restart, or quit. This was a little over a week ago, and all I’ve done since is log in after the various recent patches, to check if my missing vehicle has re-appeared (it has not).
TLDR: I’ve lost everything and am also lacking the motivation to essentially restart. So, I’m taking a break. I’ve got a long games backlog so I’m looking there.
What happened?
It started with me following the quests: as mentioned earlier, I had finished up Hagga Basin.
- Got all the intel (to spend in research tree).
- Crafted every upgrade I could (Hallower Stillsuit Mask, Emperor’s Wings, Kaleff’s Drinker, Aren’s Vengeance, Hajra Literjohn, etc. Granted all this stuff was the best available stuff for tier 1, so undoubtedly all this gear would soon be replaced.
- Got 4 quests to the next zone: the storyline quest, a delivery quest (deliver vials), two faction quests (talk to Atreides, talk to Harkonnen)
So, time to travel to Vermillious Gap!
The storyline has you abandon your starter base, move to Vermillious Gap, and make another base. There is an item in the research tree, the Solido Replicator, which you can use to store a copy of your base (basically a blueprint) that you can use to re-create the base.
So I did that, loaded up my backpack, hopped on my sandbike, and set out for the next outpost, to the north in Vermillious Gap.
But, I read the map wrong and drove my sandbike into quicksand.
I didn’t know what to do, having never hit quicksand before. I tried to leave but couldn’t move much at all, sinking a bit lower every few seconds, ending in death. It was a lengthy sequence, and it felt like your were supposed to be able to escape somehow (otherwise, why such a long sequence?) but I couldn’t figure out how to do it.
I died and respawned at the trader outpost.
OK, partly on me, but on the other hand, this was the first time I encountered quicksand and I don’t remember any info, in game, on what to do. So that was annoying but at the same time I get it, survival/crafting game penalty.
I tried to pull out my sandbike to retry, and avoid the quicksand, but it wasn’t there anymore in the vehicle tool.
Normally when you die you drop a few items (your “backpack”) and can go back to your corpse and recover those items.
I figured, ok I need to get back to my corpse to recover my sandbike! Right? That’s the way death(s) have worked before…
So I ran out towards my corpse, hugging rocky areas but eventually crossing the open desert. I notice the worm meter turning orange then red and getting really jagged. I’m almost to my corpse/bike…
But the worm gets me. There’s an animation where I get crushed/consumed.
Dead again.
This time I get a dream sequence, with an elder talking about how the worm has looked into my soul and decided to give me a one-time free gift – parts to a sandbike. Cool!
Except after respawning, I notice I’m naked.
I check my inventory – everything is gone. Except for the parts of sandbike (the worm’s gift, a welding tool, and a vehicle storage tool).
Nothing else: No armor. No weapons. No gear (literjohn, cutteray), no ammo, no crafting materials…
The solido replicator is gone and even if it weren’t, I have zero materials (if those are needed, and they probably are) to rebuild. I don’t even have a cutteray which lets me gather materials! (Materials are generally split into a small chunks, which you can gather by hand, alongside a larger desposit, which you use a cutteray on. For example, granite and copper are found as a few rocks alongside a larger boulder/deposit. The rocks you can pick up by hand, and the larger deposit yields a lot of granite/copper after using the cutteray on it).
So I’ve been punted back to a soft restart – pick up loose rocks, so I can craft the basic gathering tool, the cutteray, so I can keep gathering stuff to craft another sub-fief console (so I’m not homeless in game), and then remake everything. I can’t go into scavenger camps for materials because I have no armor, weapons, or ammo.
In some ways, the path ahead feels worse than restarting with a new char. At least by restarting I get some basics given to me following the storyline. The situation I’m in now I have to gather on the edges of camps, avoiding combat since I have no gear. I don’t have a literjohn or access to a water supply so I have to hug the rocky areas surviving off dew from plants. Without my base I can’t refine materials, construct anything, access water, etc.
It was late and I decided I would check back later. So I logged off, after doing the only thing I could: weld a sandbike together with the stuff I received from the worm.
So I did that and stored my sandbike.
The next time I logged in, I decided to take stock of things and see about starting the gathering process. I went to retrieve my sandbike…. and found it was missing. Straight up gone, 0/10 vehicles available!
I know the game has a bunch of “missing items/vehicles” bugs, in fact several recent patches and hotfixes are addressing these various problems.
I’ve logged in after each patch to see if my vehicle is back, but no luck.
So that’s where I am – I went from having finished up Hagga Basin with all the best stuff available to me, to losing everything.
All from getting stuck in quicksand once. And then some unfortunate followup decisions – attempting to retrieve my sandbike/corpse, leading to a worm death, leading to losing everything, and then a bug which took the one-time sandbike I received from the elder/worm.
I get the penalties are harsh in a survival/crafting game, but usually you get a short tutorial or warning the first time experiencing something. Losing my sandbike the first time I encountered quicksand seemed harsh, but the real issue was the followup death trying to retrieve it.
I think the game should warn you about quicksand, but let you out the first time. Or tell you straight up, do NOT try to recover your body if it is too far out in the desert. I also get the worm death is harsh, but stripping you completely is very harsh – especially, the first time I died via worm. And of course, a bug where even the replacement sandbike disappears basically makes me not want to keep playing.
I enjoyed my time in the game, but I need a break and may return some time in the future when inventory bugs are under control. I will know to avoid the quicksand and mitigate worm death by keeping an extra stock of crafting materials, so if I’m even reduced to nothing I can at least quickly craft some weapons, ammo, armor, and basic gear.
I figure I might try either Enshrouded, or No Man’s Sky, for a similar. I’m also interested in getting back into Deep Rock Galactic, or Monster Hunter (Rise/Sunbreak or World/Iceborne). Or something else off my lengthy backlog, like picking up my Cyberpunk 2077 or Persona 5 Royal games which I drifted away from midway.
I’m just not in the mood to forge ahead in Dune Awakening.












